function ctools_build_form in Chaos Tool Suite (ctools) 6
Build a form, similar to drupal_get_form(). However, arguments to the form builder are not sent through. Instead, the $form_state can be given all the necessary data to fully utilize the form.
13 calls to ctools_build_form()
- bulk_export_export in bulk_export/
bulk_export.module - FAPI gateway to the bulk exporter.
- ctools_context_create_node_add_form in plugins/
contexts/ node_add_form.inc - It's important to remember that $conf is optional here, because contexts are not always created from the UI.
- ctools_context_create_node_edit_form in plugins/
contexts/ node_edit_form.inc - It's important to remember that $conf is optional here, because contexts are not always created from the UI.
- ctools_export_ui::delete_page in plugins/
export_ui/ ctools_export_ui.class.php - Page callback to delete an exportable item.
- ctools_export_ui::edit_execute_form_standard in plugins/
export_ui/ ctools_export_ui.class.php - Execute the standard form for editing.
File
- includes/
form.inc, line 21 - CTools' replacements for Drupal's form functions.
Code
function ctools_build_form($form_id, &$form_state) {
// Ensure that we have some defaults.
// These are defaults only; if already set they will not be overridden.
$form_state += array(
'storage' => NULL,
'submitted' => FALSE,
'input' => $_POST,
'method' => 'post',
);
$args = isset($form_state['args']) ? $form_state['args'] : array();
$cacheable = FALSE;
if (isset($_SESSION['batch_form_state'])) {
// We've been redirected here after a batch processing : the form has
// already been processed, so we grab the post-process $form_state value
// and move on to form display. See _batch_finished() function.
$form_state = $_SESSION['batch_form_state'];
unset($_SESSION['batch_form_state']);
}
else {
// If the incoming $form_state['input'] contains a form_build_id, we'll check the
// cache for a copy of the form in question. If it's there, we don't
// have to rebuild the form to proceed. In addition, if there is stored
// form_state data from a previous step, we'll retrieve it so it can
// be passed on to the form processing code.
if (isset($form_state['input']['form_id']) && $form_state['input']['form_id'] == $form_id && !empty($form_state['input']['form_build_id'])) {
$form_build_id = $form_state['input']['form_build_id'];
$form = form_get_cache($form_build_id, $form_state);
if (!empty($form['#no_cache']) || empty($form)) {
unset($form);
}
}
// If the previous bit of code didn't result in a populated $form
// object, we're hitting the form for the first time and we need
// to build it from scratch.
if (!isset($form)) {
$form_state['post'] = $form_state['input'];
// This allows us to do some interesting form embedding stuff without
// messing up the form IDs too badly.
if (isset($form_state['wrapper callback']) && function_exists($form_state['wrapper callback'])) {
// If there is a wrapper callback, we do not use drupal_retrieve_form.
// Instead, we call $form_id builder function directly. This means the args
// are *different* for forms used this way, which may not be ideal but
// is necessary right now.
$form = array();
$form_state['wrapper callback']($form, $form_state);
if (function_exists($form_id)) {
$form_id($form, $form_state);
}
}
else {
// Use a copy of the function's arguments for manipulation
$args_temp = $args;
array_unshift($args_temp, 'placeholder');
$args_temp[0] =& $form_state;
// replaces the placeholder.
array_unshift($args_temp, $form_id);
$form = call_user_func_array('drupal_retrieve_form', $args_temp);
}
$form_build_id = 'form-' . md5(mt_rand());
$form['#build_id'] = $form_build_id;
if ($form_state['method'] == 'get' && !isset($form['#method'])) {
$form['#method'] = 'get';
}
drupal_prepare_form($form_id, $form, $form_state);
// Store a copy of the unprocessed form for caching and indicate that it
// is cacheable if #cache will be set.
$original_form = $form;
$cacheable = TRUE;
unset($form_state['post']);
}
$form['#post'] = $form_state['input'];
// Now that we know we have a form, we'll process it (validating,
// submitting, and handling the results returned by its submission
// handlers. Submit handlers accumulate data in the form_state by
// altering the $form_state variable, which is passed into them by
// reference.
ctools_process_form($form_id, $form, $form_state);
// If we were told not to redirect, but not told to re-render, return
// here.
if (!empty($form_state['executed']) && empty($form_state['rerender'])) {
return;
}
if ($cacheable && !empty($form['#cache']) && empty($form['#no_cache'])) {
// Caching is done past drupal_process_form so #process callbacks can
// set #cache. By not sending the form state, we avoid storing
// $form_state['storage'].
form_set_cache($form_build_id, $original_form, NULL);
}
}
// Most simple, single-step forms will be finished by this point --
// drupal_process_form() usually redirects to another page (or to
// a 'fresh' copy of the form) once processing is complete. If one
// of the form's handlers has set $form_state['redirect'] to FALSE,
// the form will simply be re-rendered with the values still in its
// fields.
//
// If $form_state['storage'] or $form_state['rebuild'] have been
// set by any submit or validate handlers, however, we know that
// we're in a complex multi-part process of some sort and the form's
// workflow is NOT complete. We need to construct a fresh copy of
// the form, passing in the latest $form_state in addition to any
// other variables passed into drupal_get_form().
//
// If this function is being used to perform an '#ahah' callback
// to rebuild some or all of a ctools wizard form step, be sure that
// $form_state['wrapper callback'], $form_state['form_info'],
// $form_state['step'], $form_state['no_redirect'], and $form_state['rebuild']
// are properly set.
if (!empty($form_state['rebuild']) || !empty($form_state['storage'])) {
$form = ctools_rebuild_form($form_id, $form_state, $args, $form_build_id);
}
// If whoever is calling this wants the $form array (so that it can render it
// another way, for example) then return it.
if (!empty($form_state['want form'])) {
return $form;
}
// Do not render certain items if requested not to:
if (!empty($form_state['drop tokens'])) {
unset($form['#id']);
unset($form['#build_id']);
unset($form['#token']);
unset($form['form_token']);
}
// If we haven't redirected to a new location by now, we want to
// render whatever form array is currently in hand.
// Do not render certain items if requested not to:
if (!empty($form_state['drop tokens'])) {
unset($form['form_id']);
unset($form['form_build_id']);
unset($form['form_token']);
}
return drupal_render_form($form_id, $form);
}