function module_disable in Drupal 7
Same name and namespace in other branches
- 5 includes/module.inc \module_disable()
- 6 includes/module.inc \module_disable()
Disables a given set of modules.
Parameters
string[] $module_list: An array of module names.
bool $disable_dependents: If TRUE, dependent modules will automatically be added and disabled in the correct order. This incurs a significant performance cost, so use FALSE if you know $module_list is already complete and in the correct order.
See also
12 calls to module_disable()
- EnableDisableTestCase::testEntityInfoChanges in modules/system/ system.test 
- Ensures entity info cache is updated after changes.
- FieldCrudTestCase::_testActiveHelper in modules/field/ tests/ field.test 
- Helper function for testActive().
- FieldInfoTestCase::testInstanceDisabledEntityType in modules/field/ tests/ field.test 
- Test that instances on disabled entity types are filtered out.
- LocaleUninstallFunctionalTest::testUninstallProcess in modules/locale/ locale.test 
- Check if the values of the Locale variables are correct after uninstall.
- ModuleUninstallTestCase::testUserPermsUninstalled in modules/simpletest/ tests/ module.test 
- Tests the hook_modules_uninstalled() of the user module.
File
- includes/module.inc, line 539 
- API for loading and interacting with Drupal modules.
Code
function module_disable($module_list, $disable_dependents = TRUE) {
  if ($disable_dependents) {
    // Get all module data so we can find dependents and sort.
    $module_data = system_rebuild_module_data();
    // Create an associative array with weights as values.
    $module_list = array_flip(array_values($module_list));
    $profile = drupal_get_profile();
    // The array is iterated over manually (instead of using a foreach) because
    // modules may be added to the list within the loop and we need to process
    // them.
    while ($module = key($module_list)) {
      next($module_list);
      if (!isset($module_data[$module]) || !$module_data[$module]->status) {
        // This module doesn't exist or is already disabled, skip it.
        unset($module_list[$module]);
        continue;
      }
      $module_list[$module] = $module_data[$module]->sort;
      // Add dependent modules to the list, with a placeholder weight.
      // The new modules will be processed as the while loop continues.
      foreach ($module_data[$module]->required_by as $dependent => $dependent_data) {
        if (!isset($module_list[$dependent]) && $dependent != $profile) {
          $module_list[$dependent] = 0;
        }
      }
    }
    // Sort the module list by pre-calculated weights.
    asort($module_list);
    $module_list = array_keys($module_list);
  }
  $invoke_modules = array();
  foreach ($module_list as $module) {
    if (module_exists($module)) {
      // Check if node_access table needs rebuilding.
      if (!node_access_needs_rebuild() && module_hook($module, 'node_grants')) {
        node_access_needs_rebuild(TRUE);
      }
      module_load_install($module);
      module_invoke($module, 'disable');
      db_update('system')
        ->fields(array(
        'status' => 0,
      ))
        ->condition('type', 'module')
        ->condition('name', $module)
        ->execute();
      $invoke_modules[] = $module;
      watchdog('system', '%module module disabled.', array(
        '%module' => $module,
      ), WATCHDOG_INFO);
    }
  }
  if (!empty($invoke_modules)) {
    // Refresh the module list to exclude the disabled modules.
    system_list_reset();
    module_list(TRUE);
    module_implements('', FALSE, TRUE);
    entity_info_cache_clear();
    // Invoke hook_modules_disabled before disabling modules,
    // so we can still call module hooks to get information.
    module_invoke_all('modules_disabled', $invoke_modules);
    // Update the registry to remove the newly-disabled module.
    registry_update();
    _system_update_bootstrap_status();
    // Update the theme registry to remove the newly-disabled module.
    drupal_theme_rebuild();
  }
  // If there remains no more node_access module, rebuilding will be
  // straightforward, we can do it right now.
  if (node_access_needs_rebuild() && count(module_implements('node_grants')) == 0) {
    node_access_rebuild();
  }
}