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function _votingapi_results_rebuild in Voting API 7.2

Batch API callback for the vote rebuilding operation.

1 string reference to '_votingapi_results_rebuild'
votingapi_rebuild_form_submit in ./votingapi.admin.inc
Submit handler for votingapi_rebuild_form.

File

./votingapi.admin.inc, line 185
Configuration forms and helper functions for VotingAPI module.

Code

function _votingapi_results_rebuild($tag, &$context) {
  if (empty($context['sandbox']['max_entity_id'])) {

    // Set up the sandbox to work within.
    $context['sandbox']['current_entity_id'] = 0;
    $context['sandbox']['current_entity_types'] = array();

    // Get the lowest/highest entity_id for this context, for later comparisons.
    $res = db_query('SELECT MIN(entity_id) as min_id, MAX(entity_id) as max_id FROM {votingapi_vote} WHERE tag = :tag', array(
      ':tag' => $tag,
    ))
      ->fetchAssoc();
    $context['sandbox']['max_entity_id'] = $res['max_id'];
    $context['sandbox']['min_entity_id'] = $res['min_id'] - 1;
    $context['sandbox']['max_entity_id_type'] = db_query('SELECT max(entity_type) FROM {votingapi_vote} WHERE entity_id = :id AND tag = :tag', array(
      ':id' => $context['sandbox']['max_entity_id'],
      ':tag' => $tag,
    ))
      ->fetchField();
    $context['results']['count'] = 0;
  }

  // Grab all entity_ids from the votingapi_vote table.
  // Theoretically, there can be an endless loop if there are $limit entities
  // (of different types) with the same entity_id... We'll take that chance.
  $limit = 100;

  //  $result = db_query_range('SELECT DISTINCT entity_type, entity_id FROM {votingapi_vote} WHERE tag = :tag AND entity_id >= :cid ORDER BY entity_id  ASC',
  $result = db_query_range('SELECT DISTINCT entity_type, entity_id FROM {votingapi_vote}
      WHERE tag = :tag AND (entity_id > :current_entity_id OR (entity_id = :current_entity_id AND entity_type > :current_entity_type))
      ORDER BY entity_id, entity_type', 0, $limit, array(
    ':tag' => $tag,
    ':current_entity_id' => $context['sandbox']['current_entity_id'],
    ':current_entity_type' => $context['sandbox']['current_entity_type'],
  ));
  foreach ($result as $row) {

    // Force vote recalculation for this entity.
    votingapi_recalculate_results($row->entity_type, $row->entity_id, TRUE);
    $context['results']['count']++;
    $context['sandbox']['current_entity_id'] = $row->entity_id;
    $context['sandbox']['current_entity_type'] = $row->entity_type;
  }

  // Check if the process has not finished yet.
  if ($context['sandbox']['current_entity_id'] != $context['sandbox']['max_entity_id'] || $context['sandbox']['current_entity_type'] != $context['sandbox']['max_entity_id_type']) {

    // Make sure 'finished' < 1. Using entity IDs here may cause the progress
    // bar to behave eratically, but on the other hand, we make sure we actually
    // process all items instead of the number of items we had at the start.
    // (If we compared the items processed against the number of items at the
    // start of the process, we would not process the highest item if an extra
    // (older) entity got a vote, during processing.)
    // Using min_entity_id as 'base' should help smoothness at the start a bit.
    $context['finished'] = ($context['sandbox']['current_entity_id'] - $context['sandbox']['min_entity_id']) / ($context['sandbox']['max_entity_id'] + 1 - $context['sandbox']['min_entity_id']);
  }
}