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function _patterns_process_form in Patterns 7

Same name and namespace in other branches
  1. 6.2 patterns.module \_patterns_process_form()
  2. 6 patterns.module \_patterns_process_form()
  3. 7.2 includes/ \_patterns_process_form()

Custom implementation of drupal_process_form()

Enables validation to be performed for each executed form by calling our custom _patterns_validate_form() function see issue:


includes/, line 20
Functions that are unused at the moment.


function _patterns_process_form($form_id, &$form, &$form_state) {

  //$form_state['values'] = array(); // ????
  $form = form_builder($form_id, $form, $form_state);

  // Only process the form if it is programmed or the form_id coming
  // from the POST data is set and matches the current form_id.

  //Ste: was

  //if ((!empty($form['#programmed'])) || (!empty($form['#post']) && (isset($form['#post']['form_id']) && ($form['#post']['form_id'] == $form_id)))) {
  if (TRUE) {
    _patterns_validate_form($form_id, $form, $form_state);

    // form_clean_id() maintains a cache of element IDs it has seen,
    // so it can prevent duplicates. We want to be sure we reset that
    // cache when a form is processed, so scenerios that result in
    // the form being built behind the scenes and again for the
    // browser don't increment all the element IDs needlessly.
    // Ste: was

    //form_clean_id(NULL, TRUE);

    //Ste: was

    //if ((!empty($form_state['submitted'])) && !form_get_errors() && empty($form_state['rebuild'])) {
    if (TRUE) {
      $form_state['redirect'] = NULL;
      form_execute_handlers('submit', $form, $form_state);

      // We'll clear out the cached copies of the form and its stored data
      // here, as we've finished with them. The in-memory copies are still
      // here, though.
      if (variable_get('cache', CACHE_DISABLED) == CACHE_DISABLED && !empty($form_state['values']['form_build_id'])) {
        cache_clear_all('form_' . $form_state['values']['form_build_id'], 'cache_form');
        cache_clear_all('storage_' . $form_state['values']['form_build_id'], 'cache_form');

      // If batches were set in the submit handlers, we process them now,
      // possibly ending execution. We make sure we do not react to the batch
      // that is already being processed (if a batch operation performs a
      // drupal_execute).
      if (($batch =& batch_get()) && !isset($batch['current_set'])) {

        // The batch uses its own copies of $form and $form_state for
        // late execution of submit handers and post-batch redirection.
        $batch['form'] = $form;
        $batch['form_state'] = $form_state;
        $batch['progressive'] = !$form['#programmed'];

        // Execution continues only for programmatic forms.
        // For 'regular' forms, we get redirected to the batch processing
        // page. Form redirection will be handled in _batch_finished(),
        // after the batch is processed.

      // If no submit handlers have populated the $form_state['storage']
      // bundle, and the $form_state['rebuild'] flag has not been set,
      // we're finished and should redirect to a new destination page
      // if one has been set (and a fresh, unpopulated copy of the form
      // if one hasn't). If the form was called by drupal_execute(),
      // however, we'll skip this and let the calling function examine
      // the resulting $form_state bundle itself.
      if (!$form['#programmed'] && empty($form_state['rebuild']) && empty($form_state['storage'])) {
        drupal_redirect_form($form, $form_state['redirect']);