function _patterns_process_form in Patterns 7
Same name and namespace in other branches
- 6.2 patterns.module \_patterns_process_form()
- 6 patterns.module \_patterns_process_form()
- 7.2 includes/unused.inc \_patterns_process_form()
Custom implementation of drupal_process_form()
Enables validation to be performed for each executed form by calling our custom _patterns_validate_form() function see issue: http://drupal.org/node/260934
File
- includes/
unused.inc, line 20 - Functions that are unused at the moment.
Code
function _patterns_process_form($form_id, &$form, &$form_state) {
//$form_state['values'] = array(); // ????
$form = form_builder($form_id, $form, $form_state);
// Only process the form if it is programmed or the form_id coming
// from the POST data is set and matches the current form_id.
//Ste: was
//if ((!empty($form['#programmed'])) || (!empty($form['#post']) && (isset($form['#post']['form_id']) && ($form['#post']['form_id'] == $form_id)))) {
if (TRUE) {
_patterns_validate_form($form_id, $form, $form_state);
// form_clean_id() maintains a cache of element IDs it has seen,
// so it can prevent duplicates. We want to be sure we reset that
// cache when a form is processed, so scenerios that result in
// the form being built behind the scenes and again for the
// browser don't increment all the element IDs needlessly.
// Ste: was
//form_clean_id(NULL, TRUE);
drupal_clean_css_identifier(NULL);
//Ste: was
//if ((!empty($form_state['submitted'])) && !form_get_errors() && empty($form_state['rebuild'])) {
if (TRUE) {
$form_state['redirect'] = NULL;
form_execute_handlers('submit', $form, $form_state);
// We'll clear out the cached copies of the form and its stored data
// here, as we've finished with them. The in-memory copies are still
// here, though.
if (variable_get('cache', CACHE_DISABLED) == CACHE_DISABLED && !empty($form_state['values']['form_build_id'])) {
cache_clear_all('form_' . $form_state['values']['form_build_id'], 'cache_form');
cache_clear_all('storage_' . $form_state['values']['form_build_id'], 'cache_form');
}
// If batches were set in the submit handlers, we process them now,
// possibly ending execution. We make sure we do not react to the batch
// that is already being processed (if a batch operation performs a
// drupal_execute).
if (($batch =& batch_get()) && !isset($batch['current_set'])) {
// The batch uses its own copies of $form and $form_state for
// late execution of submit handers and post-batch redirection.
$batch['form'] = $form;
$batch['form_state'] = $form_state;
$batch['progressive'] = !$form['#programmed'];
batch_process();
// Execution continues only for programmatic forms.
// For 'regular' forms, we get redirected to the batch processing
// page. Form redirection will be handled in _batch_finished(),
// after the batch is processed.
}
// If no submit handlers have populated the $form_state['storage']
// bundle, and the $form_state['rebuild'] flag has not been set,
// we're finished and should redirect to a new destination page
// if one has been set (and a fresh, unpopulated copy of the form
// if one hasn't). If the form was called by drupal_execute(),
// however, we'll skip this and let the calling function examine
// the resulting $form_state bundle itself.
if (!$form['#programmed'] && empty($form_state['rebuild']) && empty($form_state['storage'])) {
drupal_redirect_form($form, $form_state['redirect']);
}
}
}
}