class Net_Socket in Flickr API 5
Generalized Socket class.
@version 1.1 @author Stig Bakken <ssb@php.net> @author Chuck Hagenbuch <chuck@horde.org>
Hierarchy
- class \PEAR
- class \Net_Socket
Expanded class hierarchy of Net_Socket
File
- phpFlickr/
PEAR/ Net/ Socket.php, line 34
View source
class Net_Socket extends PEAR {
/**
* Socket file pointer.
* @var resource $fp
*/
var $fp = null;
/**
* Whether the socket is blocking. Defaults to true.
* @var boolean $blocking
*/
var $blocking = true;
/**
* Whether the socket is persistent. Defaults to false.
* @var boolean $persistent
*/
var $persistent = false;
/**
* The IP address to connect to.
* @var string $addr
*/
var $addr = '';
/**
* The port number to connect to.
* @var integer $port
*/
var $port = 0;
/**
* Number of seconds to wait on socket connections before assuming
* there's no more data. Defaults to no timeout.
* @var integer $timeout
*/
var $timeout = false;
/**
* Number of bytes to read at a time in readLine() and
* readAll(). Defaults to 2048.
* @var integer $lineLength
*/
var $lineLength = 2048;
/**
* Connect to the specified port. If called when the socket is
* already connected, it disconnects and connects again.
*
* @param string $addr IP address or host name.
* @param integer $port TCP port number.
* @param boolean $persistent (optional) Whether the connection is
* persistent (kept open between requests
* by the web server).
* @param integer $timeout (optional) How long to wait for data.
* @param array $options See options for stream_context_create.
*
* @access public
*
* @return boolean | PEAR_Error True on success or a PEAR_Error on failure.
*/
function connect($addr, $port = 0, $persistent = null, $timeout = null, $options = null) {
if (is_resource($this->fp)) {
@fclose($this->fp);
$this->fp = null;
}
if (!$addr) {
return $this
->raiseError('$addr cannot be empty');
}
elseif (strspn($addr, '.0123456789') == strlen($addr) || strstr($addr, '/') !== false) {
$this->addr = $addr;
}
else {
$this->addr = @gethostbyname($addr);
}
$this->port = $port % 65536;
if ($persistent !== null) {
$this->persistent = $persistent;
}
if ($timeout !== null) {
$this->timeout = $timeout;
}
$openfunc = $this->persistent ? 'pfsockopen' : 'fsockopen';
$errno = 0;
$errstr = '';
if ($options && function_exists('stream_context_create')) {
if ($this->timeout) {
$timeout = $this->timeout;
}
else {
$timeout = 0;
}
$context = stream_context_create($options);
$fp = @$openfunc($this->addr, $this->port, $errno, $errstr, $timeout, $context);
}
else {
if ($this->timeout) {
$fp = @$openfunc($this->addr, $this->port, $errno, $errstr, $this->timeout);
}
else {
$fp = @$openfunc($this->addr, $this->port, $errno, $errstr);
}
}
if (!$fp) {
return $this
->raiseError($errstr, $errno);
}
$this->fp = $fp;
return $this
->setBlocking($this->blocking);
}
/**
* Disconnects from the peer, closes the socket.
*
* @access public
* @return mixed true on success or an error object otherwise
*/
function disconnect() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
@fclose($this->fp);
$this->fp = null;
return true;
}
/**
* Find out if the socket is in blocking mode.
*
* @access public
* @return boolean The current blocking mode.
*/
function isBlocking() {
return $this->blocking;
}
/**
* Sets whether the socket connection should be blocking or
* not. A read call to a non-blocking socket will return immediately
* if there is no data available, whereas it will block until there
* is data for blocking sockets.
*
* @param boolean $mode True for blocking sockets, false for nonblocking.
* @access public
* @return mixed true on success or an error object otherwise
*/
function setBlocking($mode) {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
$this->blocking = $mode;
socket_set_blocking($this->fp, $this->blocking);
return true;
}
/**
* Sets the timeout value on socket descriptor,
* expressed in the sum of seconds and microseconds
*
* @param integer $seconds Seconds.
* @param integer $microseconds Microseconds.
* @access public
* @return mixed true on success or an error object otherwise
*/
function setTimeout($seconds, $microseconds) {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
return socket_set_timeout($this->fp, $seconds, $microseconds);
}
/**
* Returns information about an existing socket resource.
* Currently returns four entries in the result array:
*
* <p>
* timed_out (bool) - The socket timed out waiting for data<br>
* blocked (bool) - The socket was blocked<br>
* eof (bool) - Indicates EOF event<br>
* unread_bytes (int) - Number of bytes left in the socket buffer<br>
* </p>
*
* @access public
* @return mixed Array containing information about existing socket resource or an error object otherwise
*/
function getStatus() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
return socket_get_status($this->fp);
}
/**
* Get a specified line of data
*
* @access public
* @return $size bytes of data from the socket, or a PEAR_Error if
* not connected.
*/
function gets($size) {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
return @fgets($this->fp, $size);
}
/**
* Read a specified amount of data. This is guaranteed to return,
* and has the added benefit of getting everything in one fread()
* chunk; if you know the size of the data you're getting
* beforehand, this is definitely the way to go.
*
* @param integer $size The number of bytes to read from the socket.
* @access public
* @return $size bytes of data from the socket, or a PEAR_Error if
* not connected.
*/
function read($size) {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
return @fread($this->fp, $size);
}
/**
* Write a specified amount of data.
*
* @param string $data Data to write.
* @param integer $blocksize Amount of data to write at once.
* NULL means all at once.
*
* @access public
* @return mixed true on success or an error object otherwise
*/
function write($data, $blocksize = null) {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
if (is_null($blocksize) && !OS_WINDOWS) {
return fwrite($this->fp, $data);
}
else {
if (is_null($blocksize)) {
$blocksize = 1024;
}
$pos = 0;
$size = strlen($data);
while ($pos < $size) {
$written = @fwrite($this->fp, substr($data, $pos, $blocksize));
if ($written === false) {
return false;
}
$pos += $written;
}
return $pos;
}
}
/**
* Write a line of data to the socket, followed by a trailing "\r\n".
*
* @access public
* @return mixed fputs result, or an error
*/
function writeLine($data) {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
return fwrite($this->fp, $data . "\r\n");
}
/**
* Tests for end-of-file on a socket descriptor.
*
* @access public
* @return bool
*/
function eof() {
return is_resource($this->fp) && feof($this->fp);
}
/**
* Reads a byte of data
*
* @access public
* @return 1 byte of data from the socket, or a PEAR_Error if
* not connected.
*/
function readByte() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
return ord(@fread($this->fp, 1));
}
/**
* Reads a word of data
*
* @access public
* @return 1 word of data from the socket, or a PEAR_Error if
* not connected.
*/
function readWord() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
$buf = @fread($this->fp, 2);
return ord($buf[0]) + (ord($buf[1]) << 8);
}
/**
* Reads an int of data
*
* @access public
* @return integer 1 int of data from the socket, or a PEAR_Error if
* not connected.
*/
function readInt() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
$buf = @fread($this->fp, 4);
return ord($buf[0]) + (ord($buf[1]) << 8) + (ord($buf[2]) << 16) + (ord($buf[3]) << 24);
}
/**
* Reads a zero-terminated string of data
*
* @access public
* @return string, or a PEAR_Error if
* not connected.
*/
function readString() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
$string = '';
while (($char = @fread($this->fp, 1)) != "\0") {
$string .= $char;
}
return $string;
}
/**
* Reads an IP Address and returns it in a dot formated string
*
* @access public
* @return Dot formated string, or a PEAR_Error if
* not connected.
*/
function readIPAddress() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
$buf = @fread($this->fp, 4);
return sprintf("%s.%s.%s.%s", ord($buf[0]), ord($buf[1]), ord($buf[2]), ord($buf[3]));
}
/**
* Read until either the end of the socket or a newline, whichever
* comes first. Strips the trailing newline from the returned data.
*
* @access public
* @return All available data up to a newline, without that
* newline, or until the end of the socket, or a PEAR_Error if
* not connected.
*/
function readLine() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
$line = '';
$timeout = time() + $this->timeout;
while (!feof($this->fp) && (!$this->timeout || time() < $timeout)) {
$line .= @fgets($this->fp, $this->lineLength);
if (substr($line, -1) == "\n") {
return rtrim($line, "\r\n");
}
}
return $line;
}
/**
* Read until the socket closes, or until there is no more data in
* the inner PHP buffer. If the inner buffer is empty, in blocking
* mode we wait for at least 1 byte of data. Therefore, in
* blocking mode, if there is no data at all to be read, this
* function will never exit (unless the socket is closed on the
* remote end).
*
* @access public
*
* @return string All data until the socket closes, or a PEAR_Error if
* not connected.
*/
function readAll() {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
$data = '';
while (!feof($this->fp)) {
$data .= @fread($this->fp, $this->lineLength);
}
return $data;
}
/**
* Runs the equivalent of the select() system call on the socket
* with a timeout specified by tv_sec and tv_usec.
*
* @param integer $state Which of read/write/error to check for.
* @param integer $tv_sec Number of seconds for timeout.
* @param integer $tv_usec Number of microseconds for timeout.
*
* @access public
* @return False if select fails, integer describing which of read/write/error
* are ready, or PEAR_Error if not connected.
*/
function select($state, $tv_sec, $tv_usec = 0) {
if (!is_resource($this->fp)) {
return $this
->raiseError('not connected');
}
$read = null;
$write = null;
$except = null;
if ($state & NET_SOCKET_READ) {
$read[] = $this->fp;
}
if ($state & NET_SOCKET_WRITE) {
$write[] = $this->fp;
}
if ($state & NET_SOCKET_ERROR) {
$except[] = $this->fp;
}
if (false === ($sr = stream_select($read, $write, $except, $tv_sec, $tv_usec))) {
return false;
}
$result = 0;
if (count($read)) {
$result |= NET_SOCKET_READ;
}
if (count($write)) {
$result |= NET_SOCKET_WRITE;
}
if (count($except)) {
$result |= NET_SOCKET_ERROR;
}
return $result;
}
}
Members
Name | Modifiers | Type | Description | Overrides |
---|---|---|---|---|
Net_Socket:: |
property | The IP address to connect to. | ||
Net_Socket:: |
property | Whether the socket is blocking. Defaults to true. | ||
Net_Socket:: |
property | Socket file pointer. | ||
Net_Socket:: |
property | Number of bytes to read at a time in readLine() and readAll(). Defaults to 2048. | ||
Net_Socket:: |
property | Whether the socket is persistent. Defaults to false. | ||
Net_Socket:: |
property | The port number to connect to. | ||
Net_Socket:: |
property | Number of seconds to wait on socket connections before assuming there's no more data. Defaults to no timeout. | ||
Net_Socket:: |
function | Connect to the specified port. If called when the socket is already connected, it disconnects and connects again. | ||
Net_Socket:: |
function | Disconnects from the peer, closes the socket. | ||
Net_Socket:: |
function | Tests for end-of-file on a socket descriptor. | ||
Net_Socket:: |
function | Get a specified line of data | ||
Net_Socket:: |
function | Returns information about an existing socket resource. Currently returns four entries in the result array: | ||
Net_Socket:: |
function | Find out if the socket is in blocking mode. | ||
Net_Socket:: |
function | Read a specified amount of data. This is guaranteed to return, and has the added benefit of getting everything in one fread() chunk; if you know the size of the data you're getting beforehand, this is definitely the way to go. | ||
Net_Socket:: |
function | Read until the socket closes, or until there is no more data in the inner PHP buffer. If the inner buffer is empty, in blocking mode we wait for at least 1 byte of data. Therefore, in blocking mode, if there is no data at all to be read, this function… | ||
Net_Socket:: |
function | Reads a byte of data | ||
Net_Socket:: |
function | Reads an int of data | ||
Net_Socket:: |
function | Reads an IP Address and returns it in a dot formated string | ||
Net_Socket:: |
function | Read until either the end of the socket or a newline, whichever comes first. Strips the trailing newline from the returned data. | ||
Net_Socket:: |
function | Reads a zero-terminated string of data | ||
Net_Socket:: |
function | Reads a word of data | ||
Net_Socket:: |
function | Runs the equivalent of the select() system call on the socket with a timeout specified by tv_sec and tv_usec. | ||
Net_Socket:: |
function | Sets whether the socket connection should be blocking or not. A read call to a non-blocking socket will return immediately if there is no data available, whereas it will block until there is data for blocking sockets. | ||
Net_Socket:: |
function | Sets the timeout value on socket descriptor, expressed in the sum of seconds and microseconds | ||
Net_Socket:: |
function | Write a specified amount of data. | ||
Net_Socket:: |
function | Write a line of data to the socket, followed by a trailing "\r\n". | ||
PEAR:: |
property | Whether to enable internal debug messages. | ||
PEAR:: |
property | Default error handler (callback) for this object, if error mode is PEAR_ERROR_CALLBACK. | ||
PEAR:: |
property | Default error mode for this object. | ||
PEAR:: |
property | Default error options used for this object when error mode is PEAR_ERROR_TRIGGER. | ||
PEAR:: |
property | Which class to use for error objects. | ||
PEAR:: |
property | An array of expected errors. | ||
PEAR:: |
function | This method deletes all occurences of the specified element from the expected error codes stack. | ||
PEAR:: |
function | This method is used to tell which errors you expect to get. Expected errors are always returned with error mode PEAR_ERROR_RETURN. Expected error codes are stored in a stack, and this method pushes a new element onto it. The list of expected errors… | ||
PEAR:: |
function | If you have a class that's mostly/entirely static, and you need static properties, you can use this method to simulate them. Eg. in your method(s) do this: $myVar = &PEAR::getStaticProperty('myclass', 'myVar'); You MUST… | ||
PEAR:: |
function | Tell whether a value is a PEAR error. | ||
PEAR:: |
function | OS independant PHP extension load. Remember to take care on the correct extension name for case sensitive OSes. | ||
PEAR:: |
function | Constructor. Registers this object in $_PEAR_destructor_object_list for destructor emulation if a destructor object exists. | ||
PEAR:: |
function | Pop the last error handler used | ||
PEAR:: |
function | This method pops one element off the expected error codes stack. | ||
PEAR:: |
function | Push a new error handler on top of the error handler options stack. With this you can easily override the actual error handler for some code and restore it later with popErrorHandling. | ||
PEAR:: |
function | This method is a wrapper that returns an instance of the configured error class with this object's default error handling applied. If the $mode and $options parameters are not specified, the object's defaults are used. | 1 | |
PEAR:: |
function | Use this function to register a shutdown method for static classes. | ||
PEAR:: |
function | Sets how errors generated by this object should be handled. Can be invoked both in objects and statically. If called statically, setErrorHandling sets the default behaviour for all PEAR objects. If called in an object, setErrorHandling sets the… | ||
PEAR:: |
function | |||
PEAR:: |
function | |||
PEAR:: |
function | Simpler form of raiseError with fewer options. In most cases message, code and userinfo are enough. | ||
PEAR:: |
function | This method checks unsets an error code if available | ||
PEAR:: |
function | Destructor (the emulated type of...). Does nothing right now, but is included for forward compatibility, so subclass destructors should always call it. |