function flag_actions_do in Flag 6
Same name and namespace in other branches
- 5 flag_actions.module \flag_actions_do()
- 6.2 flag_actions.module \flag_actions_do()
- 7.3 flag_actions.module \flag_actions_do()
- 7.2 flag_actions.module \flag_actions_do()
Perform flag actions.
1 call to flag_actions_do()
- flag_actions_flag in ./
flag_actions.module - Implementation of hook_flag(). Trigger actions if any are available.
File
- ./
flag_actions.module, line 166 - Actions support for the Flag module.
Code
function flag_actions_do($event, $flag, $content_id, $account) {
$actions = flag_actions_get_actions($flag->name);
if (!$actions) {
return;
}
$flag_action = $flag
->get_flag_action($content_id);
$flag_action->action = $event;
$flag_action->count = $count = $flag
->get_count($content_id);
$relevant_objects = $flag
->get_relevant_action_objects($content_id);
$node_changed = FALSE;
foreach ($actions as $aid => $action) {
$threshold = $action->event == $event && ($action->event == 'flag' && $count == $action->threshold || $action->event == 'unflag' && $count == $action->threshold - 1);
if ($threshold && !$action->missing) {
$context = $action->parameters;
$context['callback'] = $action->callback;
// We're setting 'hook' to something, to prevent PHP warnings by actions
// who read it. Maybe we should set it to nodeapi/comment/user, depending
// on the flag, because these three are among the only hooks some actions
// in system.module "know" to work with.
$context['hook'] = 'flag';
$context['type'] = $action->type;
$context['account'] = $account;
$context['flag'] = $flag;
$context['flag-action'] = $flag_action;
// We add to the $context all the objects we know about:
$context = array_merge($relevant_objects, $context);
$callback = $action->callback;
if (isset($relevant_objects[$action->type])) {
$callback($relevant_objects[$action->type], $context);
}
else {
// What object shall we send as last resort? Let's send a node, or
// the flag's object.
if (isset($relevant_objects['node'])) {
$callback($relevant_objects['node'], $context);
}
else {
$callback($relevant_objects[$flag->content_type], $context);
}
}
if (is_array($action->behavior) && in_array('changes_node_property', $action->behavior)) {
$node_changed = TRUE;
}
}
}
if ($node_changed) {
node_save_action($relevant_objects['node']);
// Remember this modified node for the next round, if there's any.
$flag
->remember_content($content_id, $relevant_objects['node']);
}
}