You are here

fb.module in Drupal for Facebook 5.2

Same filename and directory in other branches
  1. 5 fb.module
  2. 6.3 fb.module
  3. 6.2 fb.module
  4. 7.4 fb.module
  5. 7.3 fb.module

File

fb.module
View source
<?php

// hook_fb
define('FB_HOOK', 'fb');

// Ops for hook_fb.
define('FB_OP_GET_APP', 'get_app');

// Load data from a known app
define('FB_OP_CURRENT_APP', 'current_app');

// determine active app in canvas page or facebook connect
define('FB_OP_INITIALIZE', 'init');

//
define('FB_OP_POST_INIT', 'post init');

//
define('FB_OP_EXIT', 'exit');

// End an FB callback
define('FB_OP_GET_FBU', 'get_fbu');

// Query the local user's FB account
define('FB_OP_GET_INFINITE_SESSION', 'get_inf_sess');

// Query infinite session data
define('FB_OP_GET_USER_SESSION', 'get_user_sess');
define('FB_OP_PRE_USER', 'pre_user');

// Before account creation, fb_user.module
define('FB_OP_POST_USER', 'post_user');

// After account creation, fb_user.module
define('FB_OP_APP_IS_AUTHORIZED', 'app_authorized');

// Invoked if user has authorized an app.  Triggers creation of user accounts or authmap entries
define('FB_OP_SET_PROPERTIES', 'set_props');

// build props for admin.setAppProperties
define('FB_OP_LIST_PROPERTIES', 'list_props');

// list of known properties for admin.getAppProperties
define('FB_CONNECT_OP_JS_INIT', 'fb_connect_js_init');

// A chance to customize fbConnect javascript
// node_access realms (belongs here?)
define('FB_GRANT_REALM_FRIEND', 'fb_friend');
define('FB_GRANT_REALM_GROUP', 'fb_group');

// When initializing Facebook API, which user to log in as:
define('FB_FBU_INFINITE_SESSION', 'fbu_infinite');

// Some APIs still require a session, use no session where possible
define('FB_FBU_NO_SESSION', 'fbu_no_session');

// http://wiki.developers.facebook.com/index.php/Category:Sessionless_API
define('FB_FBU_CURRENT', 'fbu_current');

// Canvas pages only
define('FB_FBU_ANY', 'fbu_any');

// Use current user on canvas page, fall back to infinite session otherwise.

//// Constants for internal use
define('FB_APP_CURRENT', '000_app_current');

// Canvas pages only.  000 makes it appear first in options list

/**
 * Implementation of hook_init
 * 
 * Determines whether we are servicing a Facebook App request.
 * 
 * We invoke our hook, first to determine which application is being invoked.
 * (Because we support more than one in the same Drupal instance.)  Then, we
 * notify interested modules in various events.
 * 
 */
function fb_init() {
  global $fb, $fb_app;

  // Set by this function.
  // http://drupal.org/node/329810
  if (!function_exists('arg')) {

    // Ensure arg function is defined.
    drupal_bootstrap(DRUPAL_BOOTSTRAP_PATH);
  }
  if (arg(0) != 'admin') {

    // Session sanity check.  This is relevant on iframe pages when user once
    // had the app added, but has since removed it.  This is a bit of a hack
    // because we rely on the fb_... params passed by facebook.
    if (isset($_SESSION['fb_frame_params']) && $_REQUEST['fb_sig']) {
      if ($_REQUEST['fb_sig_session_key'] != $_SESSION['fb_frame_params']['session_key']) {

        // The session key from facebook has changed.  Treat this as a new session.
        $req = array();
        foreach ($_REQUEST as $key => $val) {
          if (strpos($key, 'fb_') === 0) {
            $req[] = $key . '=' . $val;
          }
        }
        $url = url($_REQUEST['q'], implode('&', $req), NULL, TRUE);
        if (fb_verbose()) {
          watchdog('fb_debug', t('Facebook session key was %old, now %new.  Destroying session and sending user to %url.', array(
            '%old' => $_SESSION['fb_frame_params']['session_key'],
            '%new' => $_REQUEST['fb_sig_session_key'],
            '%url' => $url,
          )));
        }
        session_destroy();
        drupal_goto($url);
      }
    }
  }

  // Purge out-of-date session info
  if (isset($_SESSION['fb_frame_params']) && $_SESSION['fb_frame_params']['expires'] && $_SESSION['fb_frame_params']['expires'] < time()) {
    unset($_SESSION['fb_frame_params']);
  }

  // Perform sanity check, help users who skip the README.
  if (!variable_get('fb_settings_check', FALSE) && user_access('access administration pages')) {
    drupal_set_message(t('!drupal_for_facebook has been enabled, but not properly installed.  Please read the !readme.', array(
      '!drupal_for_facebook' => l(t('Drupal for Facebook'), 'http://drupal.org/project/fb'),
      // This link should work with clean URLs
      // disabled.
      '!readme' => '<a href=' . base_path() . '/' . drupal_get_path('module', 'fb') . '/README.txt>README.txt</a>',
    )), 'error');
  }

  // Ask other modules for app detail
  $fb_app = fb_invoke(FB_OP_CURRENT_APP);
  if ($fb_app) {

    // we are in a callback
    // For canvas pages, use current user, never infinite session.
    $fb = fb_api_init($fb_app, FB_FBU_CURRENT);
    if ($fb) {

      // Give other modules a chance to initialize, require login, etc...
      fb_invoke(FB_OP_INITIALIZE, array(
        'fb_app' => $fb_app,
        'fb' => $fb,
      ));

      // See if the facebook user id is known
      if ($fbu = $fb
        ->get_loggedin_user()) {
        fb_invoke(FB_OP_APP_IS_AUTHORIZED, array(
          'fb_app' => $fb_app,
          'fb' => $fb,
          'fbu' => $fbu,
        ));
      }
    }
    else {
      watchdog('fb', "URL indicates a facebook app, but could not initialize Facebook", WATCHDOG_ERROR);
    }
  }
  fb_invoke(FB_OP_POST_INIT, array(
    'fb_app' => $fb_app,
    'fb' => $fb,
  ));
}

/**
 * Include the necessary facebook-platform code and initialize the API object.
 * 
 * @param fbu To log into facebook as a particular user, pass the facebook id.
 * This is useful during cron jobs, for example, but rarely if ever needed on
 * a canvas page.  If no valid session key is known for the user, this call
 * will still return a facebook reference.
 * 
 * If FB_FBU_INFINITE_SESSION is passed, we attempt to log into an infinite
 * session we've configured.
 * 
 * If FB_FBU_ANY is passed in, we will log in as the canvas page user if
 * already logged in.  Otherwise we try the infinite session, if configured.
 * 
 * Future calls into the the facebook api could fail for various reasons.  For
 * one, we may fail to log in as the specified user.  This call does not
 * actually contact facebook to test the connection, it just sets things up so
 * that when the connection is needed, it might work.  Even if the connection
 * is established, the user may not have sufficient permission to whatever you
 * are asking facebook to do.
 * 
 */
function fb_api_init($fb_app, $fbu) {

  //dpm(func_get_args(), "fb_api_init");

  //$trace = debug_backtrace();

  //dpm($trace, "fb_api_init call stack");
  static $cache = array();

  // This helps with uncaught exceptions.  However, it should be configurable
  // or at least not overwrite previously declared handler.
  set_exception_handler('fb_handle_exception');
  if (!count($cache)) {
    $filename = variable_get('fb_api_file', 'facebook-platform/php/facebook.php');
    if (!(include $filename)) {
      $message = t('Failed to find the Facebook client libraries at %filename.  Read the !readme and follow the instructions carefully.', array(
        '!drupal_for_facebook' => l(t('Drupal for Facebook'), 'http://drupal.org/project/fb'),
        // This link should work with clean URLs disabled.
        '!readme' => '<a href=' . base_path() . '/' . drupal_get_path('module', 'fb') . '/README.txt>README.txt</a>',
        '%filename' => $filename,
      ));
      drupal_set_message($message, 'error');
      watchdog('fb', $message);
      return NULL;
    }
  }
  global $facebook_config;
  $facebook_config['debug'] = variable_get('fb_debug', FALSE);

  // set TRUE for debug output from FB API
  if (!$cache[$fb_app->apikey]) {
    $cache[$fb_app->apikey] = array();
  }
  $fbu_orig = $fbu;

  // Determine the actual facebook user id to use.
  if ($GLOBALS['fb'] && ($fbu == FB_FBU_CURRENT || $fbu == FB_FBU_ANY || $fbu == $GLOBALS['fb']
    ->get_loggedin_user())) {
    return $GLOBALS['fb'];
  }
  else {
    if (($fbu == FB_FBU_CURRENT || $fbu == FB_FBU_ANY) && isset($_SESSION['fb_frame_params']) && !$_REQUEST['fb_sig']) {
      $params = $_SESSION['fb_frame_params'];
      $fbu = $params['user'];
      $session = $params['session_key'];
    }
    else {
      if ($fbu == FB_FBU_CURRENT && $GLOBALS['fb']) {

        // No current user to use, probably anonymous canvas page.
        return $GLOBALS['fb'];
      }
      else {
        if ($fbu == FB_FBU_INFINITE_SESSION || $fbu == FB_FBU_ANY) {

          // Learn the infinite session id and key
          $data = fb_invoke(FB_OP_GET_INFINITE_SESSION, array(
            'fb_app' => $fb_app,
            'fb' => $GLOBALS['fb'],
          ), array());
          $fbu = $data[0];
          $session = $data[1];
        }
        else {
          if ($fbu != FB_FBU_NO_SESSION) {

            // FB user id passed in.  If we happen to have valid session info for
            // them, we can log in as them.
            $data = fb_invoke(FB_OP_GET_USER_SESSION, array(
              'fb_app' => $fb_app,
              'fb' => $fb,
              'fbu' => $fbu,
            ), array());
            if (count($data) && $data[0] && $data[1]) {
              $fbu = $data[0];
              $session = $data[1];
            }
          }
        }
      }
    }
  }
  if (!$cache[$fb_app->apikey][$fbu]) {

    // We don't have a cached resource for this app/user combo, so we're going to create one.
    $fb = new Facebook($fb_app->apikey, $fb_app->secret);

    // Iframes may link or redirect within the iframe, in which case facebook
    // will not provide all its normal variables.  To prepare for such a case,
    // we cache the facebook parameters in the session.
    // We update the cache whenever possible, to keep it current.
    if ($fb
      ->in_frame() && $fb->fb_params) {
      $_SESSION['fb_frame_params'] = $fb->fb_params;

      // hacky to use fb's internal data structure
    }

    // If we learned the session, above, use it
    if ($fbu && $session) {
      $fb
        ->set_user($fbu, $session);
    }
    else {
      if ($fbu && $fbu == $fb
        ->get_loggedin_user()) {

        // Canvas page, current user is logged in already.
        // Nothing to do here.
      }
      else {
        if ($fbu == FB_FBU_NO_SESSION) {
          $fb
            ->set_user(NULL, NULL);
        }
      }
    }

    // Cache the result, in case we're called again.
    $cache[$fb_app->apikey][$fbu] = $fb;

    // Note that facebook api has not actually logged into facebook yet.
    // We won't really know if our session is valid until later.
    // get_loggedin_user does not really test it.
    if ($fbu_orig != FB_FBU_NO_SESSION && $fbu_orig != FB_FBU_CURRENT && !$fb
      ->get_loggedin_user()) {

      // An FBU other than CURRENT was specified, but we failed to log in.
      watchdog('fb', t('Failed to log into facebook app %app as user %user', array(
        '%app' => $fb_app->title,
        '%user' => $fbu_orig,
      )), WATCHDOG_ERROR);
    }
  }
  $fb = $cache[$fb_app->apikey][$fbu];
  return $fb;
}

/**
 * Wrapper function for fb_api_init.  This helps for functions that should
 * work whether or not we are on a canvas page.  For canvas pages, the active
 * fb object is used.  For non-canvas pages, it will initialize the API using
 * an infinite session, if configured.
 * 
 * @param $fb_app Note this is ignored on canvas pages.
 * 
 * This is for internal use.  Third party modules use fb_api_init().
 */
function _fb_api_init($fb_app = NULL) {
  $fb = $GLOBALS['fb'];

  // Default to active app on canvas pages
  if (!$fb && $fb_app) {

    // Otherwise, log into facebook api.
    $fb = fb_api_init($fb_app, FB_FBU_ANY);
  }
  if (!$fb) {
    watchdog('fb', t('%function unable to initialize Facebook API.', array(
      '%function' => '_fb_api_init()',
    )), WATCHDOG_ERROR);
    return;
  }
  else {
    return $fb;
  }
}

/**
 * Sometimes calls to fb_api_init succeed, but calls to the client api
 * will fail because cookies are obsolete or what have you.  This
 * function makes a call to facebook to test the session.  Expensive,
 * so use only when necessary.
 */
function fb_api_check_session($fb) {

  // TODO: caching
  $success = FALSE;
  try {
    $is_user = $fb->api_client
      ->users_isAppUser();

    // Does not matter what is returned, as long as exception is not thrown.
    $success = TRUE;
  } catch (Exception $e) {
    $success = FALSE;
  }
  return $success;
}

/**
 * Returns the facebook user id currently visiting a canvas page, or if set_user has been called.
 * Unlike fb_get_fbu(), works only on canvas pages or when infinite session has been initialized.
 */
function fb_facebook_user($fb = NULL) {
  if (!isset($fb)) {
    $fb = $GLOBALS['fb'];
  }
  if (!$fb) {
    return;
  }
  $fbu = $fb
    ->get_loggedin_user();
  if ($fb->api_client->error_code) {
    watchdog('fb', 'Failed to get Facebook user id.', 'error');
    if (function_exists('dprint_r')) {
      watchdog('fb', 'Failed to get Facebook user id.  detail:' . dprint_r($_REQUEST, 1), 'error');
    }
  }
  return $fbu;
}

/**
 * Given a local user id, find the facebook id.
 */
function fb_get_fbu($uid, $fb_app = NULL) {

  // default to current app (only set if we're in a FB callback)
  if (!$fb_app) {
    $fb_app = $GLOBALS['fb_app'];
  }

  // Accept either a user object or uid passed in.
  if (is_object($uid) && $uid->fbu) {
    return $uid->fbu;
  }
  else {
    if (is_object($uid)) {
      $uid = $uid->uid;
    }
  }

  // User management is handled by another module.  Use our hook to ask for mapping.
  $fbu = fb_invoke(FB_OP_GET_FBU, array(
    'fb_app' => $fb_app,
    'uid' => $uid,
    'fb' => $GLOBALS['fb'],
  ));
  return $fbu;
}

/**
 * Convenience method to get an apps callback URL.
 *
 * TODO: This code will probably not handle every case and may need some work.
 */
function fb_get_callback_url($fb_app) {
  $url = url('', NULL, NULL, TRUE) . FB_SETTINGS_APP_NID . '/' . $fb_app->nid . '/';
  return $url;
}

/**
 * Convenience method to get app info based on apikey or nid.
 */
function fb_get_app($search_data) {

  // $search_data can be an apikey, or an array of other search params.
  if (!is_array($search_data)) {
    $search_data = array(
      'apikey' => $search_data,
    );
  }
  $fb_app = fb_invoke(FB_OP_GET_APP, $search_data);
  return $fb_app;
}

/**
 * Convenience method to return a list of all known apps, suitable for form
 * elements.
 */
function fb_get_app_options($include_current) {
  $apps = fb_get_all_apps();
  $options = array();
  if ($include_current) {
    $options[FB_APP_CURRENT] = t('<current>');
  }
  foreach ($apps as $app) {
    $options[$app->nid] = $app->title;
  }
  return $options;
}

/**
 * Convenience method to return array of all know fb_apps.
 */
function fb_get_all_apps() {
  $apps = fb_invoke(FB_OP_GET_ALL_APPS, NULL, array());
  return $apps;
}

/**
 * A convenience method for returning a list of facebook friends.  This should
 * work efficiently in canvas pages for finding friends of the current user.
 * In other cases it tries to work, but will be an expensive operation and
 * only succeed when the user has created an infinite session.
 * 
 * @return: an array of facebook ids
 */
function fb_get_friends($fbu, $fb_app = NULL) {
  static $cache = array();

  // Facebook only allows us to query the current user's friends, so let's try
  // to log in as that user.  It will only actually work if they are the
  // current user of a canvas page, or they've signed up for an infinite
  // session.
  $fb = fb_api_init($fb_app, $fbu);
  if (!$fb || !$fbu) {
    return;
  }
  if (!isset($cache[$fbu])) {
    if ($fb === $GLOBALS['fb'] && $fbu == fb_facebook_user($fb)) {
      $items = $fb->api_client
        ->friends_get();
    }

    // friends_get does not work in cron call, so we double check.
    if (!$items || !count($items)) {
      $logged_in = fb_facebook_user($fb);
      $query = "SELECT uid2 FROM friend WHERE uid1={$fbu}";
      $result = $fb->api_client
        ->fql_query($query);
      fb_report_errors($fb);
      $items = array();
      if (is_array($result)) {
        foreach ($result as $data) {
          $items[] = $data['uid2'];
        }
      }
    }

    // Facebook's API has the annoying habit of returning an item even if user
    // has no friends.  We need to clean that up.
    if (!$items[0]) {
      unset($items[0]);
    }
    $cache[$fbu] = $items;
  }
  return $cache[$fbu];
}

// Return array of facebook gids
function fb_get_groups($fbu, $fb_app = NULL) {
  $items = array();
  $groups = fb_get_groups_data($fbu);
  if ($groups && count($groups)) {
    foreach ($groups as $data) {
      $items[] = $data['gid'];
    }
  }
  return $items;
}
function fb_get_groups_data($fbu, $fb_app = NULL) {
  static $cache = array();
  $fb = _fb_api_init($fb_app);
  if (!$fb || !$fbu) {
    return;
  }
  if (!isset($cache[$fbu])) {
    $cache[$fbu] = $fb->api_client
      ->groups_get($fbu, NULL);
  }
  return $cache[$fbu];
}

// deprecated since creation of fb_user module, but cron hook still uses this.
function fb_user_load($fbu = NULL) {
  global $user;
  if (!$fbu) {

    // default to current logged in user
    $fbu = fb_facebook_user();
  }
  if ($fbu && $user->fbu == $fbu) {
    return $user;
  }
  if ($fbu) {
    $account = user_external_load("{$fbu}-{$fb_app->apikey}@facebook.com");
    if (!$account) {
      $account = user_external_load("{$fbu}@facebook.com");
    }
    if (!$account) {
      $account = user_load(array(
        'uid' => variable_get('fb_facebook_user', 2),
      ));
    }
    if (!$account) {
      watchdog('fb', t('Failed to load user from facebook fbu=%fbu', array(
        '%fbu' => $fbu,
      )), 'error');
    }
    $account->fbu = $fbu;
    return $account;
  }
}
function fb_form_alter($form_id, &$form) {

  // Because facebook users don't have email, it can't be required on user form
  if ($form_id == 'user_register') {
    if (user_access('administer users')) {
      $form['mail']['#required'] = FALSE;
    }
  }
  if ($form_id == 'user_edit') {
    if (user_access('administer users')) {
      $form['account']['mail']['#required'] = FALSE;
    }
  }
}
function fb_menu($may_cache) {
  $items = array();
  if (!$may_cache) {

    // Initialization moved to fb_init(), nothing to do here.
  }
  else {

    // When forms are submitted directly to us, we cache the results,
    // and show them later via this callback
    $items[] = array(
      'path' => 'fb/form_cache',
      'callback' => '_fb_form_cache_cb',
      'type' => MENU_CALLBACK,
      'access' => TRUE,
    );
  }
  return $items;
}

/**
 * When exiting we need to do some special stuff for forms
 */
function fb_exit($destination = NULL) {
  global $fb_app, $fb;
  if ($fb_app && $fb) {
    fb_invoke(FB_OP_EXIT, array(
      'fb_app' => $fb_app,
      'fb' => $GLOBALS['fb'],
    ), $destination);
  }
}
function _fb_form_cache_cb($cid) {

  // Facebook started appending a '?', we need to get rid of it.
  if ($pos = strpos($cid, '?')) {
    $cid = substr($cid, 0, $pos);
  }
  watchdog('fb', "Returning cached form page {$cid}");
  $cache = cache_get($cid, 'cache_page');

  // Don't clear, as user may refresh browser.  Cache will expire eventually.
  // cache_clear_all($cid, 'cache_page');
  print $cache->data;
  exit;
}
function fb_session_key_form() {
  global $fb_app;
  $form = array(
    'auth_token' => array(
      '#type' => 'textfield',
      '#title' => t('One-time code'),
      '#description' => t('If you do not have a one-time code, you can get one !here.', array(
        '!here' => l(t('here'), 'http://www.facebook.com/code_gen.php?v=1.0&api_key=' . $fb_app->apikey),
      )),
    ),
    'submit' => array(
      '#type' => 'submit',
      '#value' => t('Submit'),
    ),
    '#redirect' => FALSE,
  );
  return $form;
}

/**
 * Invoke hook_fb.
 */
function fb_invoke($op, $data = NULL, $return = NULL) {
  foreach (module_implements(FB_HOOK) as $name) {
    $function = $name . '_' . FB_HOOK;
    try {
      $function($op, $data, $return);
    } catch (Exception $e) {
      fb_log_exception($e, t('Exception calling %function(%op)', array(
        '%function' => $function,
        '%op' => $op,
      )));
    }
  }
  return $return;
}

/**
 * This method will clean up URLs.  When serving canvas pages, extra
 * information is included in URLs (see fb_settings.inc).  This will remove
 * the extra information.
 */
function fb_scrub_urls($content) {
  foreach (array(
    FB_SETTINGS_APP_NID,
    FB_SETTINGS_PAGE_TYPE,
  ) as $key) {
    $patterns[] = "|{$key}/[^/]*/|";
    $replacements[] = "";
  }
  $content = preg_replace($patterns, $replacements, $content);
  return $content;
}

/**
 * Implementation of hook_node_grants.
 * 
 * We put this here so all facebook modules have a standard way to implement
 * hook_node_access_records.  They use that hook to insert records into the
 * node access table.  We use this hook to allow access when the grants are
 * there.
 * 
 * DEPRECATED.  Not sure where, if anywhere, this belongs.
 */
function fb_node_grantsXXX($account, $op) {
  $grants = array();
  $fbu = fb_get_fbu($account);
  if ($fbu) {

    // If not anonymous (facebook user not logged in to this app)
    $friends = fb_get_friends($fbu);

    // For access purposes, consider a users to be a friend of themself
    $friends[] = $fbu;
    if (count($friends)) {
      $grants[FB_GRANT_REALM_FRIEND] = $friends;
    }
    $groups = fb_get_groups($fbu);
    if (count($groups)) {
      $grants[FB_GRANT_REALM_GROUP] = $groups;
    }
  }
  return $grants;
}

/**
 * Convenience method for displaying facebook api errors.
 */
function fb_report_errors($fb = FB_APP_CURRENT, $message = NULL) {
  if ($fb == FB_APP_CURRENT) {
    $fb = $GLOBALS['fb'];
  }
  if ($fb) {
    if ($fb->api_client->error_code) {
      $message = t('!message Facebook API error %code (see !link).', array(
        '%code' => $fb->api_client->error_code,
        '!link' => l(t('error codes'), "http://wiki.developers.facebook.com/index.php/Error_codes"),
        '!message' => $message,
      ));
      watchdog('fb', $message, WATCHDOG_ERROR);
      drupal_set_message($message, 'error');
    }
  }
}
function fb_log_exception($e, $text = '', $fb = NULL) {
  if ($text) {
    $message = $text . ': ' . $e
      ->getMessage();
  }
  else {
    $message = $e
      ->getMessage();
  }
  $message .= ' ' . $e
    ->getCode();
  if ($fb) {
    $message .= '. (' . t('logged into facebook as %fbu', array(
      '%fbu' => $fb
        ->get_loggedin_user(),
    )) . ')';
  }
  if (fb_verbose()) {
    $message .= '<pre>' . $e . '</pre>';
  }
  watchdog('fb', $message, WATCHDOG_ERROR);
  if (user_access('administer fb apps')) {
    drupal_set_message($message, 'error');
  }
}

/**
 * Exception handler for PHP5 exceptions.
 */
function fb_handle_exception($exception) {
  $message = t('Facebook API exception %message.  !trace', array(
    '%message' => $exception
      ->getMessage(),
    '!trace' => '<pre>' . $exception
      ->getTraceAsString() . '</pre>',
  ));
  watchdog('fb', $message, WATCHDOG_ERROR);

  //drupal_set_message($message, 'error');
  print $message;
  print "<pre>\$_REQUEST:\n";
  print_r($_REQUEST);
  print "\n\nREQUEST_URI:\n" . $_SERVER['REQUEST_URI'];
  print "</pre>";
}

/**
 * Helper function for facebook's users_getInfo API.
 *
 * This function makes calls to users_getInfo more efficient, by caching
 * results in the session, so calls do not always require hitting Facebook's
 * servers.
 *
 * Particularly useful when displaying user info on iframe canvas pages, where
 * <fb:user> tags are not available.
 *
 * @param $oids
 * Array of facebook object IDs.  In this case they should each be a user id.
 */
function fb_users_getInfo($oids, $fb = NULL, $refresh_cache = FALSE) {
  if (!$fb) {
    $fb = $GLOBALS['fb'];
  }
  $infos = array();
  if (!is_array($oids)) {
    $oids = array();
  }
  if ($fb) {

    // First try cache
    if (!$refresh_cache) {
      foreach ($oids as $oid) {
        if ($info = $_SESSION['fb'][$fb->api_key]['userinfo'][$oid]) {
          $infos[] = $info;
        }
      }
    }
    if (count($infos) != count($oids)) {

      // Session cache did not include all users, update the cache.
      $infos = $fb->api_client
        ->users_getInfo($oids, array(
        'about_me',
        'affiliations',
        'name',
        'is_app_user',
        'pic',
        'pic_big',
        'pic_square',
        'profile_update_time',
        'status',
      ));

      // Update cache with recent results.
      foreach ($infos as $info) {
        $_SESSION['fb'][$fb->api_key]['userinfo'][$info['uid']] = $info;
      }
    }
    return $infos;
  }
}

/**
 * Helper function for FBJS files.
 * 
 * Useful for adding Facebook Javascript, which will be incorporated into
 * canvas pages or profile boxes.
 *
 * See http://wiki.developers.facebook.com/index.php/Include_files
 */
function fb_add_js($filename, $type) {
  static $cache;
  if (!$cache) {
    $cache = array();

    // Add the most basic file we need.
    $base_file = drupal_get_path('module', 'fb') . '/fb_fbml.js';
    $base_file .= "?v=" . filemtime($base_file);
    drupal_add_js($base_file, 'module', 'fbml');

    // Add some settings that FBJS code will often need.
    $baseUrl = url('', NULL, NULL, TRUE);
    drupal_add_js(array(
      'fbjs' => array(
        'baseUrlFb' => $baseUrl,
        'baseUrl' => fb_scrub_urls($baseUrl),
      ),
    ), 'setting', 'fbml');
  }
  if ($filename && !$cache[$filename]) {
    if (file_exists($filename)) {

      // Refresh facebook's cache when file changes
      $filename .= "?v=" . filemtime($filename);
    }

    // 'post_settings' is a hack to make our code come after settings. This is
    // ugly, but we're doing it because there is no "onready" in FBJS.
    drupal_add_js($filename, 'post_settings', 'fbml');
    $cache[$filename] = TRUE;
  }
}

/**
 * For debugging, add $conf['fb_verbose'] = TRUE; to settings.php.
 */
function fb_verbose() {
  return variable_get('fb_verbose', NULL);
}

/**
 * It would be nice if drupal_alter were backported to Drupal 5.x.
 * But it isn't so we implement it here.
 *
 * http://api.drupal.org/api/function/drupal_alter/6
 */
function fb_drupal_alter($type, &$data) {

  // PHP's func_get_args() always returns copies of params, not references, so
  // drupal_alter() can only manipulate data that comes in via the required first
  // param. For the edge case functions that must pass in an arbitrary number of
  // alterable parameters (hook_form_alter() being the best example), an array of
  // those params can be placed in the __drupal_alter_by_ref key of the $data
  // array. This is somewhat ugly, but is an unavoidable consequence of a flexible
  // drupal_alter() function, and the limitations of func_get_args().
  // @todo: Remove this in Drupal 7.
  if (is_array($data) && isset($data['__drupal_alter_by_ref'])) {
    $by_ref_parameters = $data['__drupal_alter_by_ref'];
    unset($data['__drupal_alter_by_ref']);
  }

  // Hang onto a reference to the data array so that it isn't blown away later.
  // Also, merge in any parameters that need to be passed by reference.
  $args = array(
    &$data,
  );
  if (isset($by_ref_parameters)) {
    $args = array_merge($args, $by_ref_parameters);
  }

  // Now, use func_get_args() to pull in any additional parameters passed into
  // the drupal_alter() call.
  $additional_args = func_get_args();
  array_shift($additional_args);
  array_shift($additional_args);
  $args = array_merge($args, $additional_args);
  foreach (module_implements($type . '_alter') as $module) {
    $function = $module . '_' . $type . '_alter';
    call_user_func_array($function, $args);
  }
}

Functions

Namesort descending Description
fb_add_js Helper function for FBJS files.
fb_api_check_session Sometimes calls to fb_api_init succeed, but calls to the client api will fail because cookies are obsolete or what have you. This function makes a call to facebook to test the session. Expensive, so use only when necessary.
fb_api_init Include the necessary facebook-platform code and initialize the API object.
fb_drupal_alter It would be nice if drupal_alter were backported to Drupal 5.x. But it isn't so we implement it here.
fb_exit When exiting we need to do some special stuff for forms
fb_facebook_user Returns the facebook user id currently visiting a canvas page, or if set_user has been called. Unlike fb_get_fbu(), works only on canvas pages or when infinite session has been initialized.
fb_form_alter
fb_get_all_apps Convenience method to return array of all know fb_apps.
fb_get_app Convenience method to get app info based on apikey or nid.
fb_get_app_options Convenience method to return a list of all known apps, suitable for form elements.
fb_get_callback_url Convenience method to get an apps callback URL.
fb_get_fbu Given a local user id, find the facebook id.
fb_get_friends A convenience method for returning a list of facebook friends. This should work efficiently in canvas pages for finding friends of the current user. In other cases it tries to work, but will be an expensive operation and only succeed when the user…
fb_get_groups
fb_get_groups_data
fb_handle_exception Exception handler for PHP5 exceptions.
fb_init Implementation of hook_init
fb_invoke Invoke hook_fb.
fb_log_exception
fb_menu
fb_node_grantsXXX Implementation of hook_node_grants.
fb_report_errors Convenience method for displaying facebook api errors.
fb_scrub_urls This method will clean up URLs. When serving canvas pages, extra information is included in URLs (see fb_settings.inc). This will remove the extra information.
fb_session_key_form
fb_users_getInfo Helper function for facebook's users_getInfo API.
fb_user_load
fb_verbose For debugging, add $conf['fb_verbose'] = TRUE; to settings.php.
_fb_api_init Wrapper function for fb_api_init. This helps for functions that should work whether or not we are on a canvas page. For canvas pages, the active fb object is used. For non-canvas pages, it will initialize the API using an infinite session, if…
_fb_form_cache_cb

Constants