farm_asset_property.module in farmOS 7
Farm asset property.
File
modules/farm/farm_asset/farm_asset_property/farm_asset_property.moduleView source
<?php
/**
* @file
* Farm asset property.
*/
/**
* Get the value of an asset's property, given its ID and property name.
*
* @param $asset_id
* The ID of the asset.
* @param $name
* The name of the property.
* @param $default
* A default value to use if the asset property is not set.
*
* @return string
* Returns the value string. This will return the default value provided by
* the $default paremeter (which defaults to an empty string) if the property
* is not set. If you need to check whether or not a property is set, use
* farm_asset_property_is_set() instead, which returns a boolean.
*/
function farm_asset_property_get($asset_id, $name, $default = '') {
// Query the database for the value.
$value = db_query('SELECT value FROM {farm_asset_property} WHERE id=:id AND name=:name', array(
':id' => $asset_id,
':name' => $name,
))
->fetchField();
// If nothing was found, return the default.
if (empty($value)) {
return $default;
}
// If it's empty for whatever reason, return the default.
if (empty($value)) {
return $default;
}
// Return the value.
return $value;
}
/**
* Set an asset's property.
*
* @param $asset_id
* The ID of the asset.
* @param $name
* The property name.
* @param $value
* The property value.
*
* @return bool
* Returns TRUE on success, FALSE on failure.
*/
function farm_asset_property_set($asset_id, $name, $value) {
// Make sure $asset_id and $name are not empty.
if (empty($asset_id) || empty($name)) {
return FALSE;
}
// Make sure the property name is a string that is less than 128 characters
// in length.
if (!is_string($name) || strlen($name) > 128) {
return FALSE;
}
// Make sure that the value is a scalar.
if (!is_scalar($value)) {
return FALSE;
}
// Convert the value to a string, and make sure it's length is less than 128.
$value = (string) $value;
if (strlen($value) > 128) {
return FALSE;
}
// Make sure the asset exists.
$exists = db_query('SELECT COUNT(*) FROM {farm_asset} WHERE id = :id', array(
':id' => $asset_id,
))
->fetchField();
if (empty($exists)) {
return FALSE;
}
// Assemble a row for insert/update.
$row = array(
'id' => $asset_id,
'name' => $name,
'value' => $value,
);
// Check to see if the property is already set for this asset.
$set = farm_asset_property_is_set($asset_id, $name);
// Insert/update the record in the database.
$property = $set ? array(
'id',
'name',
) : array();
$result = drupal_write_record('farm_asset_property', $row, $property);
// Return TRUE or FALSE.
return !empty($result) ? TRUE : FALSE;
}
/**
* Delete an asset property.
*
* @param $asset_id
* The ID of the asset.
* @param $name
* The name of the property.
*/
function farm_asset_property_delete($asset_id, $name) {
// Make sure the ID and name are not empty.
if (empty($asset_id) || empty($name)) {
return;
}
// Run a DELETE query.
db_query('DELETE FROM {farm_asset_property} WHERE id=:id AND name=:name', array(
':id' => $asset_id,
':name' => $name,
));
}
/**
* Check to see if a specific property is set for an asset.
*
* @param $asset_id
* The ID of the asset.
* @param $name
* The name of the property.
*
* @return bool
* Returns TRUE if the property is set, FALSE otherwise.
*/
function farm_asset_property_is_set($asset_id, $name) {
$set = db_query('SELECT COUNT(*) FROM {farm_asset_property} WHERE id=:id AND name=:name', array(
':id' => $asset_id,
':name' => $name,
))
->fetchField();
return !empty($set);
}
/**
* Implements hook_feeds_processor_targets().
*/
function farm_asset_property_feeds_processor_targets($entity_type, $bundle) {
$targets = array();
// If this is not a farm_asset entity, bail.
if ($entity_type != 'farm_asset') {
return $targets;
}
// Ask modules for available asset properties.
$properties = module_invoke_all('farm_asset_property');
// If there are no properties, bail.
if (empty($properties) || !is_array($properties)) {
return $targets;
}
// Create a mapping target for each property.
foreach ($properties as $property) {
$targets['farm_asset_property:' . $property] = array(
'name' => t('Farm asset property: @property', array(
'@property' => $property,
)),
'description' => t('Sets the @property property on a farm asset entity.', array(
'@property' => $property,
)),
'callback' => 'farm_asset_property_feeds_set_target',
);
}
// Return the targets.
return $targets;
}
/**
* Callback for setting an asset property during a Feeds import.
*/
function farm_asset_property_feeds_set_target(FeedsSource $source, $entity, $target, array $values, array $mapping) {
// If values are empty, bail. Asset properties are always single values, so
// we are only going to look t the first array element.
if (empty($values[0])) {
return;
}
// Get the value.
$value = reset($values);
// Split the $target variable to get the property name.
$parts = explode(':', $target);
// If the first part isn't 'farm_asset_property', something's wrong. Bail.
if ($parts[0] != 'farm_asset_property') {
return;
}
// If the second part is empty, bail.
if (empty($parts[1])) {
return;
}
// Get the property name.
$property = $parts[1];
// Add the property to the $entity->farm_asset_property. We don't have an
// entity ID yet, so we can't save directly. This module implements
// hook_entity_insert() to set any asset properties stored in that array.
$entity->farm_asset_property[$property] = $value;
}
/**
* Implements hook_entity_insert().
*/
function farm_asset_property_entity_insert($entity, $type) {
// Only act on farm asset entities.
if ($type != 'farm_asset') {
return;
}
// If the entity has any properties defined in $entity->farm_asset_property,
// save them to the database.
if (!empty($entity->farm_asset_property) && is_array($entity->farm_asset_property)) {
foreach ($entity->farm_asset_property as $name => $value) {
farm_asset_property_set($entity->id, $name, $value);
}
}
}
/**
* Implements hook_entity_delete().
*/
function farm_asset_property_entity_delete($entity, $type) {
// Only act on farm asset entities.
if ($type != 'farm_asset') {
return;
}
// If for some reason the asset ID is not set, bail.
if (empty($entity->id)) {
return;
}
// Delete all properties of an asset when the asset is deleted.
db_query('DELETE FROM {farm_asset_property} WHERE id=:id', array(
':id' => $entity->id,
));
}
/**
* Implements hook_modules_uninstalled().
*/
function farm_asset_property_modules_uninstalled($modules) {
// When a module is uninstalled, delete any asset properties that were
// maintained by it. This assumes that the module declared its properties
// via hook_farm_asset_propert().
foreach ($modules as $module) {
$hook = 'farm_asset_property';
if (function_exists($module . '_' . $hook)) {
$properties = module_invoke($module, $hook);
if (!empty($properties) && is_array($properties)) {
foreach ($properties as $property) {
db_query('DELETE FROM {farm_asset_property} WHERE name = :name', array(
'name' => $property,
));
}
}
}
}
}
Functions
Name | Description |
---|---|
farm_asset_property_delete | Delete an asset property. |
farm_asset_property_entity_delete | Implements hook_entity_delete(). |
farm_asset_property_entity_insert | Implements hook_entity_insert(). |
farm_asset_property_feeds_processor_targets | Implements hook_feeds_processor_targets(). |
farm_asset_property_feeds_set_target | Callback for setting an asset property during a Feeds import. |
farm_asset_property_get | Get the value of an asset's property, given its ID and property name. |
farm_asset_property_is_set | Check to see if a specific property is set for an asset. |
farm_asset_property_modules_uninstalled | Implements hook_modules_uninstalled(). |
farm_asset_property_set | Set an asset's property. |