function drupal_random_bytes in Drupal 6
Same name and namespace in other branches
- 7 includes/bootstrap.inc \drupal_random_bytes()
Returns a string of highly randomized bytes (over the full 8-bit range).
This function is better than simply calling mt_rand() or any other built-in PHP function because it can return a long string of bytes (compared to < 4 bytes normally from mt_rand()) and uses the best available pseudo-random source.
Parameters
$count: The number of characters (bytes) to return in the string.
5 calls to drupal_random_bytes()
- drupal_random_key in includes/
bootstrap.inc - Returns a URL-safe, base64 encoded string of highly randomized bytes (over the full 8-bit range).
- user_password in modules/
user/ user.module - Generate a random alphanumeric password.
- _drupal_bootstrap_full in includes/
common.inc - _openid_dh_rand in modules/
openid/ openid.inc - _openid_get_bytes in modules/
openid/ openid.inc
File
- includes/
bootstrap.inc, line 1420 - Functions that need to be loaded on every Drupal request.
Code
function drupal_random_bytes($count) {
// $random_state does not use drupal_static as it stores random bytes.
static $random_state, $bytes, $has_openssl, $has_hash;
$missing_bytes = $count - strlen($bytes);
if ($missing_bytes > 0) {
// PHP versions prior 5.3.4 experienced openssl_random_pseudo_bytes()
// locking on Windows and rendered it unusable.
if (!isset($has_openssl)) {
$has_openssl = version_compare(PHP_VERSION, '5.3.4', '>=') && function_exists('openssl_random_pseudo_bytes');
}
// openssl_random_pseudo_bytes() will find entropy in a system-dependent
// way.
if ($has_openssl) {
$bytes .= openssl_random_pseudo_bytes($missing_bytes);
}
elseif ($fh = @fopen('/dev/urandom', 'rb')) {
// PHP only performs buffered reads, so in reality it will always read
// at least 4096 bytes. Thus, it costs nothing extra to read and store
// that much so as to speed any additional invocations.
$bytes .= fread($fh, max(4096, $missing_bytes));
fclose($fh);
}
// If we couldn't get enough entropy, this simple hash-based PRNG will
// generate a good set of pseudo-random bytes on any system.
// Note that it may be important that our $random_state is passed
// through hash() prior to being rolled into $output, that the two hash()
// invocations are different, and that the extra input into the first one -
// the microtime() - is prepended rather than appended. This is to avoid
// directly leaking $random_state via the $output stream, which could
// allow for trivial prediction of further "random" numbers.
if (strlen($bytes) < $count) {
// Initialize on the first call. The contents of $_SERVER includes a mix of
// user-specific and system information that varies a little with each page.
if (!isset($random_state)) {
$random_state = print_r($_SERVER, TRUE);
if (function_exists('getmypid')) {
// Further initialize with the somewhat random PHP process ID.
$random_state .= getmypid();
}
// hash() is only available in PHP 5.1.2+ or via PECL.
$has_hash = function_exists('hash') && in_array('sha256', hash_algos());
$bytes = '';
}
if ($has_hash) {
do {
$random_state = hash('sha256', microtime() . mt_rand() . $random_state);
$bytes .= hash('sha256', mt_rand() . $random_state, TRUE);
} while (strlen($bytes) < $count);
}
else {
do {
$random_state = md5(microtime() . mt_rand() . $random_state);
$bytes .= pack("H*", md5(mt_rand() . $random_state));
} while (strlen($bytes) < $count);
}
}
}
$output = substr($bytes, 0, $count);
$bytes = substr($bytes, $count);
return $output;
}