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class DatabaseQueue in Drupal 8

Same name and namespace in other branches
  1. 9 core/lib/Drupal/Core/Queue/DatabaseQueue.php \Drupal\Core\Queue\DatabaseQueue

Default queue implementation.

Hierarchy

Expanded class hierarchy of DatabaseQueue

Related topics

1 file declares its use of DatabaseQueue
QueueTest.php in core/tests/Drupal/KernelTests/Core/Queue/QueueTest.php

File

core/lib/Drupal/Core/Queue/DatabaseQueue.php, line 14

Namespace

Drupal\Core\Queue
View source
class DatabaseQueue implements ReliableQueueInterface, QueueGarbageCollectionInterface {
  use DependencySerializationTrait;

  /**
   * The database table name.
   */
  const TABLE_NAME = 'queue';

  /**
   * The name of the queue this instance is working with.
   *
   * @var string
   */
  protected $name;

  /**
   * The database connection.
   *
   * @var \Drupal\Core\Database\Connection
   */
  protected $connection;

  /**
   * Constructs a \Drupal\Core\Queue\DatabaseQueue object.
   *
   * @param string $name
   *   The name of the queue.
   * @param \Drupal\Core\Database\Connection $connection
   *   The Connection object containing the key-value tables.
   */
  public function __construct($name, Connection $connection) {
    $this->name = $name;
    $this->connection = $connection;
  }

  /**
   * {@inheritdoc}
   */
  public function createItem($data) {
    $try_again = FALSE;
    try {
      $id = $this
        ->doCreateItem($data);
    } catch (\Exception $e) {

      // If there was an exception, try to create the table.
      if (!($try_again = $this
        ->ensureTableExists())) {

        // If the exception happened for other reason than the missing table,
        // propagate the exception.
        throw $e;
      }
    }

    // Now that the table has been created, try again if necessary.
    if ($try_again) {
      $id = $this
        ->doCreateItem($data);
    }
    return $id;
  }

  /**
   * Adds a queue item and store it directly to the queue.
   *
   * @param $data
   *   Arbitrary data to be associated with the new task in the queue.
   *
   * @return
   *   A unique ID if the item was successfully created and was (best effort)
   *   added to the queue, otherwise FALSE. We don't guarantee the item was
   *   committed to disk etc, but as far as we know, the item is now in the
   *   queue.
   */
  protected function doCreateItem($data) {
    $query = $this->connection
      ->insert(static::TABLE_NAME)
      ->fields([
      'name' => $this->name,
      'data' => serialize($data),
      // We cannot rely on REQUEST_TIME because many items might be created
      // by a single request which takes longer than 1 second.
      'created' => time(),
    ]);

    // Return the new serial ID, or FALSE on failure.
    return $query
      ->execute();
  }

  /**
   * {@inheritdoc}
   */
  public function numberOfItems() {
    try {
      return (int) $this->connection
        ->query('SELECT COUNT(item_id) FROM {' . static::TABLE_NAME . '} WHERE name = :name', [
        ':name' => $this->name,
      ])
        ->fetchField();
    } catch (\Exception $e) {
      $this
        ->catchException($e);

      // If there is no table there cannot be any items.
      return 0;
    }
  }

  /**
   * {@inheritdoc}
   */
  public function claimItem($lease_time = 30) {

    // Claim an item by updating its expire fields. If claim is not successful
    // another thread may have claimed the item in the meantime. Therefore loop
    // until an item is successfully claimed or we are reasonably sure there
    // are no unclaimed items left.
    while (TRUE) {
      try {
        $item = $this->connection
          ->queryRange('SELECT data, created, item_id FROM {' . static::TABLE_NAME . '} q WHERE expire = 0 AND name = :name ORDER BY created, item_id ASC', 0, 1, [
          ':name' => $this->name,
        ])
          ->fetchObject();
      } catch (\Exception $e) {
        $this
          ->catchException($e);
      }

      // If the table does not exist there are no items currently available to
      // claim.
      if (empty($item)) {
        return FALSE;
      }

      // Try to update the item. Only one thread can succeed in UPDATEing the
      // same row. We cannot rely on REQUEST_TIME because items might be
      // claimed by a single consumer which runs longer than 1 second. If we
      // continue to use REQUEST_TIME instead of the current time(), we steal
      // time from the lease, and will tend to reset items before the lease
      // should really expire.
      $update = $this->connection
        ->update(static::TABLE_NAME)
        ->fields([
        'expire' => time() + $lease_time,
      ])
        ->condition('item_id', $item->item_id)
        ->condition('expire', 0);

      // If there are affected rows, this update succeeded.
      if ($update
        ->execute()) {
        $item->data = unserialize($item->data);
        return $item;
      }
    }
  }

  /**
   * {@inheritdoc}
   */
  public function releaseItem($item) {
    try {
      $update = $this->connection
        ->update(static::TABLE_NAME)
        ->fields([
        'expire' => 0,
      ])
        ->condition('item_id', $item->item_id);
      return $update
        ->execute();
    } catch (\Exception $e) {
      $this
        ->catchException($e);

      // If the table doesn't exist we should consider the item released.
      return TRUE;
    }
  }

  /**
   * {@inheritdoc}
   */
  public function deleteItem($item) {
    try {
      $this->connection
        ->delete(static::TABLE_NAME)
        ->condition('item_id', $item->item_id)
        ->execute();
    } catch (\Exception $e) {
      $this
        ->catchException($e);
    }
  }

  /**
   * {@inheritdoc}
   */
  public function createQueue() {

    // All tasks are stored in a single database table (which is created on
    // demand) so there is nothing we need to do to create a new queue.
  }

  /**
   * {@inheritdoc}
   */
  public function deleteQueue() {
    try {
      $this->connection
        ->delete(static::TABLE_NAME)
        ->condition('name', $this->name)
        ->execute();
    } catch (\Exception $e) {
      $this
        ->catchException($e);
    }
  }

  /**
   * {@inheritdoc}
   */
  public function garbageCollection() {
    try {

      // Clean up the queue for failed batches.
      $this->connection
        ->delete(static::TABLE_NAME)
        ->condition('created', REQUEST_TIME - 864000, '<')
        ->condition('name', 'drupal_batch:%', 'LIKE')
        ->execute();

      // Reset expired items in the default queue implementation table. If that's
      // not used, this will simply be a no-op.
      $this->connection
        ->update(static::TABLE_NAME)
        ->fields([
        'expire' => 0,
      ])
        ->condition('expire', 0, '<>')
        ->condition('expire', REQUEST_TIME, '<')
        ->execute();
    } catch (\Exception $e) {
      $this
        ->catchException($e);
    }
  }

  /**
   * Check if the table exists and create it if not.
   */
  protected function ensureTableExists() {
    try {
      $database_schema = $this->connection
        ->schema();
      if (!$database_schema
        ->tableExists(static::TABLE_NAME)) {
        $schema_definition = $this
          ->schemaDefinition();
        $database_schema
          ->createTable(static::TABLE_NAME, $schema_definition);
        return TRUE;
      }
    } catch (DatabaseException $e) {
      return TRUE;
    }
    return FALSE;
  }

  /**
   * Act on an exception when queue might be stale.
   *
   * If the table does not yet exist, that's fine, but if the table exists and
   * yet the query failed, then the queue is stale and the exception needs to
   * propagate.
   *
   * @param $e
   *   The exception.
   *
   * @throws \Exception
   *   If the table exists the exception passed in is rethrown.
   */
  protected function catchException(\Exception $e) {
    if ($this->connection
      ->schema()
      ->tableExists(static::TABLE_NAME)) {
      throw $e;
    }
  }

  /**
   * Defines the schema for the queue table.
   *
   * @internal
   */
  public function schemaDefinition() {
    return [
      'description' => 'Stores items in queues.',
      'fields' => [
        'item_id' => [
          'type' => 'serial',
          'unsigned' => TRUE,
          'not null' => TRUE,
          'description' => 'Primary Key: Unique item ID.',
        ],
        'name' => [
          'type' => 'varchar_ascii',
          'length' => 255,
          'not null' => TRUE,
          'default' => '',
          'description' => 'The queue name.',
        ],
        'data' => [
          'type' => 'blob',
          'not null' => FALSE,
          'size' => 'big',
          'serialize' => TRUE,
          'description' => 'The arbitrary data for the item.',
        ],
        'expire' => [
          'type' => 'int',
          'not null' => TRUE,
          'default' => 0,
          'description' => 'Timestamp when the claim lease expires on the item.',
        ],
        'created' => [
          'type' => 'int',
          'not null' => TRUE,
          'default' => 0,
          'description' => 'Timestamp when the item was created.',
        ],
      ],
      'primary key' => [
        'item_id',
      ],
      'indexes' => [
        'name_created' => [
          'name',
          'created',
        ],
        'expire' => [
          'expire',
        ],
      ],
    ];
  }

}

Members

Namesort descending Modifiers Type Description Overrides
DatabaseQueue::$connection protected property The database connection.
DatabaseQueue::$name protected property The name of the queue this instance is working with.
DatabaseQueue::catchException protected function Act on an exception when queue might be stale.
DatabaseQueue::claimItem public function Claims an item in the queue for processing. Overrides QueueInterface::claimItem 1
DatabaseQueue::createItem public function Adds a queue item and store it directly to the queue. Overrides QueueInterface::createItem
DatabaseQueue::createQueue public function Creates a queue. Overrides QueueInterface::createQueue
DatabaseQueue::deleteItem public function Deletes a finished item from the queue. Overrides QueueInterface::deleteItem
DatabaseQueue::deleteQueue public function Deletes a queue and every item in the queue. Overrides QueueInterface::deleteQueue
DatabaseQueue::doCreateItem protected function Adds a queue item and store it directly to the queue.
DatabaseQueue::ensureTableExists protected function Check if the table exists and create it if not.
DatabaseQueue::garbageCollection public function Cleans queues of garbage. Overrides QueueGarbageCollectionInterface::garbageCollection
DatabaseQueue::numberOfItems public function Retrieves the number of items in the queue. Overrides QueueInterface::numberOfItems
DatabaseQueue::releaseItem public function Releases an item that the worker could not process. Overrides QueueInterface::releaseItem
DatabaseQueue::schemaDefinition public function Defines the schema for the queue table.
DatabaseQueue::TABLE_NAME constant The database table name.
DatabaseQueue::__construct public function Constructs a \Drupal\Core\Queue\DatabaseQueue object.
DependencySerializationTrait::$_entityStorages protected property An array of entity type IDs keyed by the property name of their storages.
DependencySerializationTrait::$_serviceIds protected property An array of service IDs keyed by property name used for serialization.
DependencySerializationTrait::__sleep public function 1
DependencySerializationTrait::__wakeup public function 2