botcha.inc in BOTCHA Spam Prevention 7
Same filename and directory in other branches
General BOTCHA functionality and helper functions.
File
botcha.incView source
<?php
/**
* @file
* General BOTCHA functionality and helper functions.
*/
function botcha_is_captcha_installed() {
return module_exists('captcha');
}
function botcha_get_captcha_point($form_id, $symbolic = FALSE) {
if (!function_exists('captcha_get_form_id_setting')) {
module_load_include('inc', 'captcha');
}
// FIXME: implement failsafe here (if Captcha internals change...)
return captcha_get_form_id_setting($form_id, $symbolic);
}
/**
* Helper function for adding/updating a BOTCHA point.
*
* @param $form_id the form ID to configure.
* @param botcha_type the setting for the given form_id, can be:
* - 'none' to disable BOTCHA,
* - 'default' to use the default challenge type
* - NULL to remove the entry for the BOTCHA type
* @return nothing
*/
function botcha_set_form_id_setting($form_id, $botcha_type) {
//watchdog('debug','IN botcha_set_form_id_setting form_id='.$form_id.' botcha_type='.$botcha_type);
if ($botcha_type == 'none') {
db_delete('botcha_points')
->condition('form_id', $form_id)
->execute();
$id = db_insert('botcha_points')
->fields(array(
'form_id' => $form_id,
'botcha_type' => NULL,
))
->execute();
}
elseif ($botcha_type != NULL) {
db_delete('botcha_points')
->condition('form_id', $form_id)
->execute();
$id = db_insert('botcha_points')
->fields(array(
'form_id' => $form_id,
'botcha_type' => $botcha_type,
))
->execute();
}
else {
db_delete('botcha_points')
->condition('form_id', $form_id)
->execute();
}
// else {
// drupal_set_message(t('Failed to set a BOTCHA type for form %form_id: could not interpret value "@botcha_type"',
// array('%form_id' => $form_id, '@botcha_type' => (string) $botcha_type)), 'warning');
// }
}
/**
* Get the BOTCHA setting for a given form_id.
*
* @param $form_id the form_id to query for
* @param $symbolic flag to return as (symbolic) strings instead of object.
*
* @return NULL if no setting is known
* or a botcha_point object with fields 'type'.
* If argument $symbolic is true, returns (symbolic) as 'none', 'default', etc.
*/
function botcha_get_form_id_setting($form_id, $symbolic = FALSE) {
$botcha_point = db_select('botcha_points', 'b')
->fields('b', array(
'botcha_type',
))
->condition('form_id', $form_id)
->execute()
->fetchObject();
if (empty($botcha_point)) {
return NULL;
}
elseif ($botcha_point->botcha_type == NULL && $symbolic) {
$botcha_point->botcha_type = 'none';
}
if ($symbolic) {
$botcha_point = $botcha_point->botcha_type;
}
return $botcha_point;
}
/**
* Helper function to get placement information for a given form_id.
* @param $form_id the form_id to get the placement information for.
* @param $form if a form corresponding to the given form_id, if there
* is no placement info for the given form_id, this form is examined to
* guess the placement.
* @return placement info array (@see _botcha_insert_botcha_element() for more
* info about the fields 'path', 'key' and 'weight'.
*/
function _botcha_get_botcha_placement($form_id, $form) {
// Get BOTCHA placement map from cache. Two levels of cache:
// static variable in this function and storage in the variables table.
static $placement_map = NULL;
// Try first level cache.
if ($placement_map === NULL) {
// If first level cache missed: try second level cache.
$placement_map = variable_get('botcha_placement_map_cache', NULL);
if ($placement_map === NULL) {
// If second level cache missed: start from a fresh placement map.
$placement_map = array();
// Prefill with some hard coded default entries.
// The comment form can have a 'Preview' button, or both a 'Submit' and 'Preview' button,
// which is tricky for automatic placement detection. Luckily, Drupal core sets their
// weight (19 and 20), so we just have to specify a slightly smaller weight.
$placement_map['comment_form'] = array(
'path' => array(),
'key' => NULL,
'weight' => 18.9,
);
//FIXME: port over from CAPTCHA D7:
// Additional note: the node forms also have the posibility to only show a 'Preview' button.
// However, the 'Submit' button is always present, but is just not rendered ('#access' = FALSE)
// in those cases. The the automatic button detection should be sufficient for node forms.
// $placement_map['user_login'] = array('path' => array(), 'key' => NULL, 'weight' => 1.9);
// TODO: also make the placement 'overridable' from the admin UI?
// If second level cache missed: initialize the placement map
// and let other modules hook into this with the hook_botcha_placement_map hook.
// By default however, probably all Drupal core forms are already correctly
// handled with the best effort guess based on the 'actions' element (see below).
// $placement_map = module_invoke_all('botcha_placement_map');
}
}
// Query the placement map.
if (array_key_exists($form_id, $placement_map)) {
$placement = $placement_map[$form_id];
}
else {
$buttons = _botcha_search_buttons($form);
if (count($buttons)) {
// Pick first button.
// TODO: make this more sophisticated? Use cases needed.
$placement = $buttons[0];
}
else {
// Use NULL when no buttons were found.
$placement = NULL;
}
// Store calculated placement in caches.
$placement_map[$form_id] = $placement;
variable_set('botcha_placement_map_cache', $placement_map);
}
return $placement;
}
/**
* Helper function for searching the buttons in a form.
*
* @param $form the form to search button elements in
* @return an array of paths to the buttons.
* A path is an array of keys leading to the button, the last
* item in the path is the weight of the button element
* (or NULL if undefined).
*/
function _botcha_search_buttons($form) {
$buttons = array();
foreach (element_children($form) as $key) {
// Look for submit or button type elements.
if (isset($form[$key]['#type']) && ($form[$key]['#type'] == 'submit' || $form[$key]['#type'] == 'button')) {
$weight = isset($form[$key]['#weight']) ? $form[$key]['#weight'] : NULL;
$buttons[] = array(
'path' => array(),
'key' => $key,
'weight' => $weight,
);
}
// Process children recurively.
$children_buttons = _botcha_search_buttons($form[$key]);
foreach ($children_buttons as $b) {
$b['path'] = array_merge(array(
$key,
), $b['path']);
$buttons[] = $b;
}
}
return $buttons;
}
/**
* Helper function to insert a BOTCHA element in a form before a given form element.
* @param $form the form to add the BOTCHA element to.
* @param $placement information where the BOTCHA element should be inserted.
* $placement should be an associative array with fields:
* - 'path': path (array of path items) of the container in the form where the
* BOTCHA element should be inserted.
* - 'key': the key of the element before which the BOTCHA element
* should be inserted. If the field 'key' is undefined or NULL, the BOTCHA will
* just be appended to the container.
* - 'weight': if 'key' is not NULL: should be the weight of the element defined by 'key'.
* If 'key' is NULL and weight is not NULL: set the weight property of the BOTCHA element
* to this value.
* @param $botcha_element the BOTCHA element to insert.
*/
function _botcha_insert_botcha_element(&$form, $placement, $botcha_element) {
// Get path, target and target weight or use defaults if not available.
$target_key = isset($placement['key']) ? $placement['key'] : NULL;
$target_weight = isset($placement['weight']) ? $placement['weight'] : NULL;
$path = isset($placement['path']) ? $placement['path'] : array();
// Walk through the form along the path.
$form_stepper =& $form;
foreach ($path as $step) {
if (isset($form_stepper[$step])) {
$form_stepper =& $form_stepper[$step];
}
else {
// Given path is invalid: stop stepping and
// continue in best effort (append instead of insert).
$target_key = NULL;
break;
}
}
// If no target is available: just append the BOTCHA element to the container.
if ($target_key == NULL || !array_key_exists($target_key, $form_stepper)) {
// Optionally, set weight of BOTCHA element.
if ($target_weight != NULL) {
$botcha_element['#weight'] = $target_weight;
}
$form_stepper['botcha'] = $botcha_element;
}
else {
// If target has a weight: set weight of BOTCHA element a bit smaller
// and just append the BOTCHA: sorting will fix the ordering anyway.
if ($target_weight != NULL) {
$botcha_element['#weight'] = $target_weight - 0.1;
$form_stepper['botcha'] = $botcha_element;
}
else {
// If we can't play with weights: insert the BOTCHA element at the right position.
// Because PHP lacks a function for this (array_splice() comes close,
// but it does not preserve the key of the inserted element), we do it by hand:
// chop of the end, append the BOTCHA element and put the end back.
$offset = array_search($target_key, array_keys($form_stepper));
$end = array_splice($form_stepper, $offset);
$form_stepper['botcha'] = $botcha_element;
foreach ($end as $k => $v) {
$form_stepper[$k] = $v;
}
}
}
}
Functions
Name | Description |
---|---|
botcha_get_captcha_point | |
botcha_get_form_id_setting | Get the BOTCHA setting for a given form_id. |
botcha_is_captcha_installed | @file General BOTCHA functionality and helper functions. |
botcha_set_form_id_setting | Helper function for adding/updating a BOTCHA point. |
_botcha_get_botcha_placement | Helper function to get placement information for a given form_id. |
_botcha_insert_botcha_element | Helper function to insert a BOTCHA element in a form before a given form element. |
_botcha_search_buttons | Helper function for searching the buttons in a form. |