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src_minplayer.players.base.js.html in HTML5 Media 7

  1 /** The minplayer namespace. */
  2 var minplayer = minplayer || {};
  3 
  4 /** All the media player implementations */
  5 minplayer.players = minplayer.players || {};
  6 
  7 /**
  8  * @constructor
  9  * @extends minplayer.display
 10  * @class The base media player class where all media players derive from.
 11  *
 12  * @param {object} context The jQuery context.
 13  * @param {object} options This components options.
 14  * @param {object} queue The event queue to pass events around.
 15  */
 16 minplayer.players.base = function(context, options, queue) {
 17 
 18   // Derive from display
 19   minplayer.display.call(this, 'media', context, options, queue);
 20 };
 21 
 22 /** Derive from minplayer.display. */
 23 minplayer.players.base.prototype = new minplayer.display();
 24 
 25 /** Reset the constructor. */
 26 minplayer.players.base.prototype.constructor = minplayer.players.base;
 27 
 28 /**
 29  * @see minplayer.display.getElements
 30  * @this minplayer.players.base
 31  * @return {object} The elements for this display.
 32  */
 33 minplayer.players.base.prototype.getElements = function() {
 34   var elements = minplayer.display.prototype.getElements.call(this);
 35   return jQuery.extend(elements, {
 36     media: this.options.mediaelement
 37   });
 38 };
 39 
 40 /**
 41  * Get the priority of this media player.
 42  *
 43  * @param {object} file A {@link minplayer.file} object.
 44  * @return {number} The priority of this media player.
 45  */
 46 minplayer.players.base.getPriority = function(file) {
 47   return 0;
 48 };
 49 
 50 /**
 51  * Returns the ID for the media being played.
 52  *
 53  * @param {object} file A {@link minplayer.file} object.
 54  * @return {string} The ID for the provided media.
 55  */
 56 minplayer.players.base.getMediaId = function(file) {
 57   return '';
 58 };
 59 
 60 /**
 61  * Determine if we can play the media file.
 62  *
 63  * @param {object} file A {@link minplayer.file} object.
 64  * @return {boolean} If this player can play this media type.
 65  */
 66 minplayer.players.base.canPlay = function(file) {
 67   return false;
 68 };
 69 
 70 /**
 71  * @see minplayer.plugin.construct
 72  * @this minplayer.players.base
 73  */
 74 minplayer.players.base.prototype.construct = function() {
 75 
 76   // Call the media display constructor.
 77   minplayer.display.prototype.construct.call(this);
 78 
 79   // Set the plugin name within the options.
 80   this.options.pluginName = 'basePlayer';
 81 
 82   /** The currently loaded media file. */
 83   this.mediaFile = this.options.file;
 84 
 85   // Make sure we always autoplay on streams.
 86   this.options.autoplay = this.options.autoplay || this.mediaFile.stream;
 87 
 88   // Clear the media player.
 89   this.clear();
 90 
 91   // Get the player display object.
 92   if (!this.playerFound()) {
 93 
 94     // Add the new player.
 95     this.addPlayer();
 96   }
 97 
 98   // Get the player object...
 99   this.player = this.getPlayer();
100 
101   // Toggle playing if they click.
102   minplayer.click(this.display, (function(player) {
103     return function() {
104       minplayer.showAll();
105       if (player.playing) {
106         player.pause();
107       }
108       else {
109         player.play();
110       }
111     };
112   })(this));
113 
114   // Bind to key events...
115   jQuery(document).bind('keydown', (function(player) {
116     return function(event) {
117       if (player.hasFocus) {
118         event.preventDefault();
119         switch (event.keyCode) {
120           case 32:  // SPACE
121           case 179: // GOOGLE play/pause button.
122             if (player.playing) {
123               player.pause();
124             }
125             else {
126               player.play();
127             }
128             break;
129           case 38:  // UP
130             player.setVolumeRelative(0.1);
131             break;
132           case 40:  // DOWN
133             player.setVolumeRelative(-0.1);
134             break;
135           case 37:  // LEFT
136           case 227: // GOOGLE TV REW
137             player.seekRelative(-0.05);
138             break;
139           case 39:  // RIGHT
140           case 228: // GOOGLE TV FW
141             player.seekRelative(0.05);
142             break;
143         }
144       }
145     };
146   })(this));
147 };
148 
149 /**
150  * Adds the media player.
151  */
152 minplayer.players.base.prototype.addPlayer = function() {
153 
154   // Remove the media element if found
155   if (this.elements.media) {
156     this.elements.media.remove();
157   }
158 
159   // Create a new media player element.
160   this.elements.media = jQuery(this.create());
161   this.display.html(this.elements.media);
162 };
163 
164 /**
165  * @see minplayer.plugin.destroy.
166  */
167 minplayer.players.base.prototype.destroy = function() {
168   minplayer.plugin.prototype.destroy.call(this);
169   this.clear();
170 };
171 
172 /**
173  * Clears the media player.
174  */
175 minplayer.players.base.prototype.clear = function() {
176 
177   // Reset the ready flag.
178   this.playerReady = false;
179 
180   // Reset the player.
181   this.reset();
182 
183   // If the player exists, then unbind all events.
184   if (this.player) {
185     jQuery(this.player).unbind();
186   }
187 };
188 
189 /**
190  * Resets all variables.
191  */
192 minplayer.players.base.prototype.reset = function() {
193 
194   // The duration of the player.
195   this.duration = new minplayer.async();
196 
197   // The current play time of the player.
198   this.currentTime = new minplayer.async();
199 
200   // The amount of bytes loaded in the player.
201   this.bytesLoaded = new minplayer.async();
202 
203   // The total amount of bytes for the media.
204   this.bytesTotal = new minplayer.async();
205 
206   // The bytes that the download started with.
207   this.bytesStart = new minplayer.async();
208 
209   // The current volume of the player.
210   this.volume = new minplayer.async();
211 
212   // Reset focus.
213   this.hasFocus = false;
214 
215   // We are not playing.
216   this.playing = false;
217 
218   // We are not loading.
219   this.loading = false;
220 
221   // Tell everyone else we reset.
222   this.trigger('pause');
223   this.trigger('waiting');
224   this.trigger('progress', {loaded: 0, total: 0, start: 0});
225   this.trigger('timeupdate', {currentTime: 0, duration: 0});
226 };
227 
228 /**
229  * Called when the player is ready to recieve events and commands.
230  */
231 minplayer.players.base.prototype.onReady = function() {
232 
233   // Only continue if we are not already ready.
234   if (this.playerReady) {
235     return;
236   }
237 
238   // Set the ready flag.
239   this.playerReady = true;
240 
241   // Set the volume to the default.
242   this.setVolume(this.options.volume / 100);
243 
244   // Setup the progress interval.
245   this.loading = true;
246 
247   // Create a poll to get the progress.
248   this.poll((function(player) {
249     return function() {
250 
251       // Only do this if the play interval is set.
252       if (player.loading) {
253 
254         // Get the bytes loaded asynchronously.
255         player.getBytesLoaded(function(bytesLoaded) {
256 
257           // Get the bytes total asynchronously.
258           player.getBytesTotal(function(bytesTotal) {
259 
260             // Trigger an event about the progress.
261             if (bytesLoaded || bytesTotal) {
262 
263               // Get the bytes start, but don't require it.
264               var bytesStart = 0;
265               player.getBytesStart(function(val) {
266                 bytesStart = val;
267               });
268 
269               // Trigger a progress event.
270               player.trigger('progress', {
271                 loaded: bytesLoaded,
272                 total: bytesTotal,
273                 start: bytesStart
274               });
275 
276               // Say we are not longer loading if they are equal.
277               if (bytesLoaded >= bytesTotal) {
278                 player.loading = false;
279               }
280             }
281           });
282         });
283       }
284 
285       // Keep polling as long as its loading...
286       return player.loading;
287     };
288   })(this), 1000);
289 
290   // We are now ready.
291   this.ready();
292 
293   // Trigger that the load has started.
294   this.trigger('loadstart');
295 };
296 
297 /**
298  * Should be called when the media is playing.
299  */
300 minplayer.players.base.prototype.onPlaying = function() {
301 
302   // Trigger an event that we are playing.
303   this.trigger('playing');
304 
305   // Say that this player has focus.
306   this.hasFocus = true;
307 
308   // Set the playInterval to true.
309   this.playing = true;
310 
311   // Create a poll to get the timeupate.
312   this.poll((function(player) {
313     return function() {
314 
315       // Only do this if the play interval is set.
316       if (player.playing) {
317 
318         // Get the current time asyncrhonously.
319         player.getCurrentTime(function(currentTime) {
320 
321           // Get the duration asynchronously.
322           player.getDuration(function(duration) {
323 
324             // Convert these to floats.
325             currentTime = parseFloat(currentTime);
326             duration = parseFloat(duration);
327 
328             // Trigger an event about the progress.
329             if (currentTime || duration) {
330 
331               // Trigger an update event.
332               player.trigger('timeupdate', {
333                 currentTime: currentTime,
334                 duration: duration
335               });
336             }
337           });
338         });
339       }
340 
341       // Keep polling as long as it is playing.
342       return player.playing;
343     };
344   })(this), 1000);
345 };
346 
347 /**
348  * Should be called when the media is paused.
349  */
350 minplayer.players.base.prototype.onPaused = function() {
351 
352   // Trigger an event that we are paused.
353   this.trigger('pause');
354 
355   // Remove focus.
356   this.hasFocus = false;
357 
358   // Say we are not playing.
359   this.playing = false;
360 };
361 
362 /**
363  * Should be called when the media is complete.
364  */
365 minplayer.players.base.prototype.onComplete = function() {
366   if (this.playing) {
367     this.onPaused();
368   }
369 
370   // Stop the intervals.
371   this.playing = false;
372   this.loading = false;
373   this.hasFocus = false;
374   this.trigger('ended');
375 };
376 
377 /**
378  * Should be called when the media is done loading.
379  */
380 minplayer.players.base.prototype.onLoaded = function() {
381 
382   // If we should autoplay, then just play now.
383   if (this.options.autoplay) {
384     this.play();
385   }
386 
387   this.trigger('loadeddata');
388 };
389 
390 /**
391  * Should be called when the player is waiting.
392  */
393 minplayer.players.base.prototype.onWaiting = function() {
394   this.trigger('waiting');
395 };
396 
397 /**
398  * Called when an error occurs.
399  *
400  * @param {string} errorCode The error that was triggered.
401  */
402 minplayer.players.base.prototype.onError = function(errorCode) {
403   this.hasFocus = false;
404   this.trigger('error', errorCode);
405 };
406 
407 /**
408  * @see minplayer.players.base#isReady
409  * @return {boolean} Checks to see if the Flash is ready.
410  */
411 minplayer.players.base.prototype.isReady = function() {
412 
413   // Return that the player is set and the ready flag is good.
414   return (this.player && this.playerReady);
415 };
416 
417 /**
418  * Determines if the player should show the playloader.
419  *
420  * @param {string} preview The preview image.
421  * @return {bool} If this player implements its own playLoader.
422  */
423 minplayer.players.base.prototype.hasPlayLoader = function(preview) {
424   return false;
425 };
426 
427 /**
428  * Determines if the player should show the controller.
429  *
430  * @return {bool} If this player implements its own controller.
431  */
432 minplayer.players.base.prototype.hasController = function() {
433   return false;
434 };
435 
436 /**
437  * Returns if the media player is already within the DOM.
438  *
439  * @return {boolean} TRUE - if the player is in the DOM, FALSE otherwise.
440  */
441 minplayer.players.base.prototype.playerFound = function() {
442   return false;
443 };
444 
445 /**
446  * Creates the media player and inserts it in the DOM.
447  *
448  * @return {object} The media player entity.
449  */
450 minplayer.players.base.prototype.create = function() {
451   this.reset();
452   return null;
453 };
454 
455 /**
456  * Returns the media player object.
457  *
458  * @return {object} The media player object.
459  */
460 minplayer.players.base.prototype.getPlayer = function() {
461   return this.player;
462 };
463 
464 /**
465  * Loads a new media player.
466  *
467  * @param {object} file A {@link minplayer.file} object.
468  * @return {boolean} If this action was performed.
469  */
470 minplayer.players.base.prototype.load = function(file) {
471 
472   // Store the media file for future lookup.
473   var isString = (typeof this.mediaFile == 'string');
474   var path = isString ? this.mediaFile : this.mediaFile.path;
475   if (file && this.isReady() && (file.path != path)) {
476     this.reset();
477     this.mediaFile = file;
478     return true;
479   }
480 
481   return false;
482 };
483 
484 /**
485  * Play the loaded media file.
486  * @return {boolean} If this action was performed.
487  */
488 minplayer.players.base.prototype.play = function() {
489   return this.isReady();
490 };
491 
492 /**
493  * Pause the loaded media file.
494  * @return {boolean} If this action was performed.
495  */
496 minplayer.players.base.prototype.pause = function() {
497   return this.isReady();
498 };
499 
500 /**
501  * Stop the loaded media file.
502  * @return {boolean} If this action was performed.
503  */
504 minplayer.players.base.prototype.stop = function() {
505   this.playing = false;
506   this.loading = false;
507   this.hasFocus = false;
508   return this.isReady();
509 };
510 
511 /**
512  * Seeks to relative position.
513  *
514  * @param {number} pos Relative position.  -1 to 1 (percent), > 1 (seconds).
515  */
516 minplayer.players.base.prototype.seekRelative = function(pos) {
517 
518   // Get the current time asyncrhonously.
519   this.getCurrentTime((function(player) {
520     return function(currentTime) {
521 
522       // Get the duration asynchronously.
523       player.getDuration(function(duration) {
524 
525         // Only do this if we have a duration.
526         if (duration) {
527 
528           // Get the position.
529           var seekPos = 0;
530           if ((pos > -1) && (pos < 1)) {
531             seekPos = ((currentTime / duration) + parseFloat(pos)) * duration;
532           }
533           else {
534             seekPos = (currentTime + parseFloat(pos));
535           }
536 
537           // Set the seek value.
538           player.seek(seekPos);
539         }
540       });
541     };
542   })(this));
543 };
544 
545 /**
546  * Seek the loaded media.
547  *
548  * @param {number} pos The position to seek the minplayer. 0 to 1.
549  * @return {boolean} If this action was performed.
550  */
551 minplayer.players.base.prototype.seek = function(pos) {
552   return this.isReady();
553 };
554 
555 /**
556  * Gets a value from the player.
557  *
558  * @param {string} getter The getter method on the player.
559  * @param {function} callback The callback function.
560  */
561 minplayer.players.base.prototype.getValue = function(getter, callback) {
562   if (this.isReady()) {
563     var value = this.player[getter]();
564     if ((value !== undefined) && (value !== null)) {
565       callback(value);
566     }
567   }
568 };
569 
570 /**
571  * Set the volume of the loaded minplayer.
572  *
573  * @param {number} vol -1 to 1 - The relative amount to increase or decrease.
574  */
575 minplayer.players.base.prototype.setVolumeRelative = function(vol) {
576 
577   // Get the volume
578   this.getVolume((function(player) {
579     return function(newVol) {
580       newVol += parseFloat(vol);
581       newVol = (newVol < 0) ? 0 : newVol;
582       newVol = (newVol > 1) ? 1 : newVol;
583       player.setVolume(newVol);
584     };
585   })(this));
586 };
587 
588 /**
589  * Set the volume of the loaded minplayer.
590  *
591  * @param {number} vol The volume to set the media. 0 to 1.
592  * @return {boolean} If this action was performed.
593  */
594 minplayer.players.base.prototype.setVolume = function(vol) {
595   this.trigger('volumeupdate', vol);
596   return this.isReady();
597 };
598 
599 /**
600  * Get the volume from the loaded media.
601  *
602  * @param {function} callback Called when the volume is determined.
603  * @return {number} The volume of the media; 0 to 1.
604  */
605 minplayer.players.base.prototype.getVolume = function(callback) {
606   return this.volume.get(callback);
607 };
608 
609 /**
610  * Get the current time for the media being played.
611  *
612  * @param {function} callback Called when the time is determined.
613  * @return {number} The volume of the media; 0 to 1.
614  */
615 minplayer.players.base.prototype.getCurrentTime = function(callback) {
616   return this.currentTime.get(callback);
617 };
618 
619 /**
620  * Return the duration of the loaded media.
621  *
622  * @param {function} callback Called when the duration is determined.
623  * @return {number} The duration of the loaded media.
624  */
625 minplayer.players.base.prototype.getDuration = function(callback) {
626   return this.duration.get(callback);
627 };
628 
629 /**
630  * Return the start bytes for the loaded media.
631  *
632  * @param {function} callback Called when the start bytes is determined.
633  * @return {int} The bytes that were started.
634  */
635 minplayer.players.base.prototype.getBytesStart = function(callback) {
636   return this.bytesStart.get(callback);
637 };
638 
639 /**
640  * Return the bytes of media loaded.
641  *
642  * @param {function} callback Called when the bytes loaded is determined.
643  * @return {int} The amount of bytes loaded.
644  */
645 minplayer.players.base.prototype.getBytesLoaded = function(callback) {
646   return this.bytesLoaded.get(callback);
647 };
648 
649 /**
650  * Return the total amount of bytes.
651  *
652  * @param {function} callback Called when the bytes total is determined.
653  * @return {int} The total amount of bytes for this media.
654  */
655 minplayer.players.base.prototype.getBytesTotal = function(callback) {
656   return this.bytesTotal.get(callback);
657 };
658 

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player/doc/symbols/src/src_minplayer.players.base.js.html
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<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"> <style>
	.KEYW {color: #933;}
	.COMM {color: #bbb; font-style: italic;}
	.NUMB {color: #393;}
	.STRN {color: #393;}
	.REGX {color: #339;}
	.line {border-right: 1px dotted #666; color: #666; font-style: normal;}
	</style></head><body><pre><span class='line'>  1</span> <span class="COMM">/** The minplayer namespace. */</span><span class="WHIT">
<span class='line'>  2</span> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">minplayer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">minplayer</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>  3</span> 
<span class='line'>  4</span> </span><span class="COMM">/** All the media player implementations */</span><span class="WHIT">
<span class='line'>  5</span> </span><span class="NAME">minplayer.players</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">minplayer.players</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>  6</span> 
<span class='line'>  7</span> </span><span class="COMM">/**
<span class='line'>  8</span>  * @constructor
<span class='line'>  9</span>  * @extends minplayer.display
<span class='line'> 10</span>  * @class The base media player class where all media players derive from.
<span class='line'> 11</span>  *
<span class='line'> 12</span>  * @param {object} context The jQuery context.
<span class='line'> 13</span>  * @param {object} options This components options.
<span class='line'> 14</span>  * @param {object} queue The event queue to pass events around.
<span class='line'> 15</span>  */</span><span class="WHIT">
<span class='line'> 16</span> </span><span class="NAME">minplayer.players.base</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">context</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">options</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">queue</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 17</span> 
<span class='line'> 18</span> </span><span class="WHIT">  </span><span class="COMM">// Derive from display</span><span class="WHIT">
<span class='line'> 19</span> </span><span class="WHIT">  </span><span class="NAME">minplayer.display.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="STRN">'media'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">context</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">options</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">queue</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 20</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 21</span> 
<span class='line'> 22</span> </span><span class="COMM">/** Derive from minplayer.display. */</span><span class="WHIT">
<span class='line'> 23</span> </span><span class="NAME">minplayer.players.base.prototype</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">minplayer.display</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 24</span> 
<span class='line'> 25</span> </span><span class="COMM">/** Reset the constructor. */</span><span class="WHIT">
<span class='line'> 26</span> </span><span class="NAME">minplayer.players.base.prototype.constructor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">minplayer.players.base</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 27</span> 
<span class='line'> 28</span> </span><span class="COMM">/**
<span class='line'> 29</span>  * @see minplayer.display.getElements
<span class='line'> 30</span>  * @this minplayer.players.base
<span class='line'> 31</span>  * @return {object} The elements for this display.
<span class='line'> 32</span>  */</span><span class="WHIT">
<span class='line'> 33</span> </span><span class="NAME">minplayer.players.base.prototype.getElements</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 34</span> </span><span class="WHIT">  </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">elements</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">minplayer.display.prototype.getElements.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 35</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">jQuery.extend</span><span class="PUNC">(</span><span class="NAME">elements</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 36</span> </span><span class="WHIT">    </span><span class="NAME">media</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.options.mediaelement</span><span class="WHIT">
<span class='line'> 37</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 38</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 39</span> 
<span class='line'> 40</span> </span><span class="COMM">/**
<span class='line'> 41</span>  * Get the priority of this media player.
<span class='line'> 42</span>  *
<span class='line'> 43</span>  * @param {object} file A {@link minplayer.file} object.
<span class='line'> 44</span>  * @return {number} The priority of this media player.
<span class='line'> 45</span>  */</span><span class="WHIT">
<span class='line'> 46</span> </span><span class="NAME">minplayer.players.base.getPriority</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">file</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 47</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 48</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 49</span> 
<span class='line'> 50</span> </span><span class="COMM">/**
<span class='line'> 51</span>  * Returns the ID for the media being played.
<span class='line'> 52</span>  *
<span class='line'> 53</span>  * @param {object} file A {@link minplayer.file} object.
<span class='line'> 54</span>  * @return {string} The ID for the provided media.
<span class='line'> 55</span>  */</span><span class="WHIT">
<span class='line'> 56</span> </span><span class="NAME">minplayer.players.base.getMediaId</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">file</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 57</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="STRN">''</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 58</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 59</span> 
<span class='line'> 60</span> </span><span class="COMM">/**
<span class='line'> 61</span>  * Determine if we can play the media file.
<span class='line'> 62</span>  *
<span class='line'> 63</span>  * @param {object} file A {@link minplayer.file} object.
<span class='line'> 64</span>  * @return {boolean} If this player can play this media type.
<span class='line'> 65</span>  */</span><span class="WHIT">
<span class='line'> 66</span> </span><span class="NAME">minplayer.players.base.canPlay</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">file</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 67</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 68</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 69</span> 
<span class='line'> 70</span> </span><span class="COMM">/**
<span class='line'> 71</span>  * @see minplayer.plugin.construct
<span class='line'> 72</span>  * @this minplayer.players.base
<span class='line'> 73</span>  */</span><span class="WHIT">
<span class='line'> 74</span> </span><span class="NAME">minplayer.players.base.prototype.construct</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 75</span> 
<span class='line'> 76</span> </span><span class="WHIT">  </span><span class="COMM">// Call the media display constructor.</span><span class="WHIT">
<span class='line'> 77</span> </span><span class="WHIT">  </span><span class="NAME">minplayer.display.prototype.construct.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 78</span> 
<span class='line'> 79</span> </span><span class="WHIT">  </span><span class="COMM">// Set the plugin name within the options.</span><span class="WHIT">
<span class='line'> 80</span> </span><span class="WHIT">  </span><span class="NAME">this.options.pluginName</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">'basePlayer'</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 81</span> 
<span class='line'> 82</span> </span><span class="WHIT">  </span><span class="COMM">/** The currently loaded media file. */</span><span class="WHIT">
<span class='line'> 83</span> </span><span class="WHIT">  </span><span class="NAME">this.mediaFile</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.options.file</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 84</span> 
<span class='line'> 85</span> </span><span class="WHIT">  </span><span class="COMM">// Make sure we always autoplay on streams.</span><span class="WHIT">
<span class='line'> 86</span> </span><span class="WHIT">  </span><span class="NAME">this.options.autoplay</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.options.autoplay</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">this.mediaFile.stream</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 87</span> 
<span class='line'> 88</span> </span><span class="WHIT">  </span><span class="COMM">// Clear the media player.</span><span class="WHIT">
<span class='line'> 89</span> </span><span class="WHIT">  </span><span class="NAME">this.clear</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 90</span> 
<span class='line'> 91</span> </span><span class="WHIT">  </span><span class="COMM">// Get the player display object.</span><span class="WHIT">
<span class='line'> 92</span> </span><span class="WHIT">  </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">this.playerFound</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 93</span> 
<span class='line'> 94</span> </span><span class="WHIT">    </span><span class="COMM">// Add the new player.</span><span class="WHIT">
<span class='line'> 95</span> </span><span class="WHIT">    </span><span class="NAME">this.addPlayer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 96</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 97</span> 
<span class='line'> 98</span> </span><span class="WHIT">  </span><span class="COMM">// Get the player object...</span><span class="WHIT">
<span class='line'> 99</span> </span><span class="WHIT">  </span><span class="NAME">this.player</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.getPlayer</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>100</span> 
<span class='line'>101</span> </span><span class="WHIT">  </span><span class="COMM">// Toggle playing if they click.</span><span class="WHIT">
<span class='line'>102</span> </span><span class="WHIT">  </span><span class="NAME">minplayer.click</span><span class="PUNC">(</span><span class="NAME">this.display</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">player</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>103</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>104</span> </span><span class="WHIT">      </span><span class="NAME">minplayer.showAll</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>105</span> </span><span class="WHIT">      </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">player.playing</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>106</span> </span><span class="WHIT">        </span><span class="NAME">player.pause</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>107</span> </span><span class="WHIT">      </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>108</span> </span><span class="WHIT">      </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>109</span> </span><span class="WHIT">        </span><span class="NAME">player.play</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>110</span> </span><span class="WHIT">      </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>111</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>112</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>113</span> 
<span class='line'>114</span> </span><span class="WHIT">  </span><span class="COMM">// Bind to key events...</span><span class="WHIT">
<span class='line'>115</span> </span><span class="WHIT">  </span><span class="NAME">jQuery</span><span class="PUNC">(</span><span class="NAME">document</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">bind</span><span class="PUNC">(</span><span class="STRN">'keydown'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">player</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>116</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">event</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>117</span> </span><span class="WHIT">      </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">player.hasFocus</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>118</span> </span><span class="WHIT">        </span><span class="NAME">event.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>119</span> </span><span class="WHIT">        </span><span class="KEYW">switch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">event.keyCode</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>120</span> </span><span class="WHIT">          </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">32</span><span class="PUNC">:</span><span class="WHIT">  </span><span class="COMM">// SPACE</span><span class="WHIT">
<span class='line'>121</span> </span><span class="WHIT">          </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">179</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="COMM">// GOOGLE play/pause button.</span><span class="WHIT">
<span class='line'>122</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">player.playing</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>123</span> </span><span class="WHIT">              </span><span class="NAME">player.pause</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>124</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>125</span> </span><span class="WHIT">            </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>126</span> </span><span class="WHIT">              </span><span class="NAME">player.play</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>127</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>128</span> </span><span class="WHIT">            </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>129</span> </span><span class="WHIT">          </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">38</span><span class="PUNC">:</span><span class="WHIT">  </span><span class="COMM">// UP</span><span class="WHIT">
<span class='line'>130</span> </span><span class="WHIT">            </span><span class="NAME">player.setVolumeRelative</span><span class="PUNC">(</span><span class="NUMB">0.1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>131</span> </span><span class="WHIT">            </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>132</span> </span><span class="WHIT">          </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">40</span><span class="PUNC">:</span><span class="WHIT">  </span><span class="COMM">// DOWN</span><span class="WHIT">
<span class='line'>133</span> </span><span class="WHIT">            </span><span class="NAME">player.setVolumeRelative</span><span class="PUNC">(</span><span class="PUNC">-</span><span class="NUMB">0.1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>134</span> </span><span class="WHIT">            </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>135</span> </span><span class="WHIT">          </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">37</span><span class="PUNC">:</span><span class="WHIT">  </span><span class="COMM">// LEFT</span><span class="WHIT">
<span class='line'>136</span> </span><span class="WHIT">          </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">227</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="COMM">// GOOGLE TV REW</span><span class="WHIT">
<span class='line'>137</span> </span><span class="WHIT">            </span><span class="NAME">player.seekRelative</span><span class="PUNC">(</span><span class="PUNC">-</span><span class="NUMB">0.05</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>138</span> </span><span class="WHIT">            </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>139</span> </span><span class="WHIT">          </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">39</span><span class="PUNC">:</span><span class="WHIT">  </span><span class="COMM">// RIGHT</span><span class="WHIT">
<span class='line'>140</span> </span><span class="WHIT">          </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">228</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="COMM">// GOOGLE TV FW</span><span class="WHIT">
<span class='line'>141</span> </span><span class="WHIT">            </span><span class="NAME">player.seekRelative</span><span class="PUNC">(</span><span class="NUMB">0.05</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>142</span> </span><span class="WHIT">            </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>143</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>144</span> </span><span class="WHIT">      </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>145</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>146</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>147</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>148</span> 
<span class='line'>149</span> </span><span class="COMM">/**
<span class='line'>150</span>  * Adds the media player.
<span class='line'>151</span>  */</span><span class="WHIT">
<span class='line'>152</span> </span><span class="NAME">minplayer.players.base.prototype.addPlayer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>153</span> 
<span class='line'>154</span> </span><span class="WHIT">  </span><span class="COMM">// Remove the media element if found</span><span class="WHIT">
<span class='line'>155</span> </span><span class="WHIT">  </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.elements.media</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>156</span> </span><span class="WHIT">    </span><span class="NAME">this.elements.media.remove</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>157</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>158</span> 
<span class='line'>159</span> </span><span class="WHIT">  </span><span class="COMM">// Create a new media player element.</span><span class="WHIT">
<span class='line'>160</span> </span><span class="WHIT">  </span><span class="NAME">this.elements.media</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">jQuery</span><span class="PUNC">(</span><span class="NAME">this.create</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>161</span> </span><span class="WHIT">  </span><span class="NAME">this.display.html</span><span class="PUNC">(</span><span class="NAME">this.elements.media</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>162</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>163</span> 
<span class='line'>164</span> </span><span class="COMM">/**
<span class='line'>165</span>  * @see minplayer.plugin.destroy.
<span class='line'>166</span>  */</span><span class="WHIT">
<span class='line'>167</span> </span><span class="NAME">minplayer.players.base.prototype.destroy</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>168</span> </span><span class="WHIT">  </span><span class="NAME">minplayer.plugin.prototype.destroy.call</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>169</span> </span><span class="WHIT">  </span><span class="NAME">this.clear</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>170</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>171</span> 
<span class='line'>172</span> </span><span class="COMM">/**
<span class='line'>173</span>  * Clears the media player.
<span class='line'>174</span>  */</span><span class="WHIT">
<span class='line'>175</span> </span><span class="NAME">minplayer.players.base.prototype.clear</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>176</span> 
<span class='line'>177</span> </span><span class="WHIT">  </span><span class="COMM">// Reset the ready flag.</span><span class="WHIT">
<span class='line'>178</span> </span><span class="WHIT">  </span><span class="NAME">this.playerReady</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>179</span> 
<span class='line'>180</span> </span><span class="WHIT">  </span><span class="COMM">// Reset the player.</span><span class="WHIT">
<span class='line'>181</span> </span><span class="WHIT">  </span><span class="NAME">this.reset</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>182</span> 
<span class='line'>183</span> </span><span class="WHIT">  </span><span class="COMM">// If the player exists, then unbind all events.</span><span class="WHIT">
<span class='line'>184</span> </span><span class="WHIT">  </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.player</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>185</span> </span><span class="WHIT">    </span><span class="NAME">jQuery</span><span class="PUNC">(</span><span class="NAME">this.player</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">unbind</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>186</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>187</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>188</span> 
<span class='line'>189</span> </span><span class="COMM">/**
<span class='line'>190</span>  * Resets all variables.
<span class='line'>191</span>  */</span><span class="WHIT">
<span class='line'>192</span> </span><span class="NAME">minplayer.players.base.prototype.reset</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>193</span> 
<span class='line'>194</span> </span><span class="WHIT">  </span><span class="COMM">// The duration of the player.</span><span class="WHIT">
<span class='line'>195</span> </span><span class="WHIT">  </span><span class="NAME">this.duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">minplayer.async</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>196</span> 
<span class='line'>197</span> </span><span class="WHIT">  </span><span class="COMM">// The current play time of the player.</span><span class="WHIT">
<span class='line'>198</span> </span><span class="WHIT">  </span><span class="NAME">this.currentTime</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">minplayer.async</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>199</span> 
<span class='line'>200</span> </span><span class="WHIT">  </span><span class="COMM">// The amount of bytes loaded in the player.</span><span class="WHIT">
<span class='line'>201</span> </span><span class="WHIT">  </span><span class="NAME">this.bytesLoaded</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">minplayer.async</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>202</span> 
<span class='line'>203</span> </span><span class="WHIT">  </span><span class="COMM">// The total amount of bytes for the media.</span><span class="WHIT">
<span class='line'>204</span> </span><span class="WHIT">  </span><span class="NAME">this.bytesTotal</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">minplayer.async</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>205</span> 
<span class='line'>206</span> </span><span class="WHIT">  </span><span class="COMM">// The bytes that the download started with.</span><span class="WHIT">
<span class='line'>207</span> </span><span class="WHIT">  </span><span class="NAME">this.bytesStart</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">minplayer.async</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>208</span> 
<span class='line'>209</span> </span><span class="WHIT">  </span><span class="COMM">// The current volume of the player.</span><span class="WHIT">
<span class='line'>210</span> </span><span class="WHIT">  </span><span class="NAME">this.volume</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">minplayer.async</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>211</span> 
<span class='line'>212</span> </span><span class="WHIT">  </span><span class="COMM">// Reset focus.</span><span class="WHIT">
<span class='line'>213</span> </span><span class="WHIT">  </span><span class="NAME">this.hasFocus</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>214</span> 
<span class='line'>215</span> </span><span class="WHIT">  </span><span class="COMM">// We are not playing.</span><span class="WHIT">
<span class='line'>216</span> </span><span class="WHIT">  </span><span class="NAME">this.playing</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>217</span> 
<span class='line'>218</span> </span><span class="WHIT">  </span><span class="COMM">// We are not loading.</span><span class="WHIT">
<span class='line'>219</span> </span><span class="WHIT">  </span><span class="NAME">this.loading</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>220</span> 
<span class='line'>221</span> </span><span class="WHIT">  </span><span class="COMM">// Tell everyone else we reset.</span><span class="WHIT">
<span class='line'>222</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'pause'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>223</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'waiting'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>224</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'progress'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="NAME">loaded</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">total</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">start</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>225</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'timeupdate'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="NAME">currentTime</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">duration</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>226</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>227</span> 
<span class='line'>228</span> </span><span class="COMM">/**
<span class='line'>229</span>  * Called when the player is ready to recieve events and commands.
<span class='line'>230</span>  */</span><span class="WHIT">
<span class='line'>231</span> </span><span class="NAME">minplayer.players.base.prototype.onReady</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>232</span> 
<span class='line'>233</span> </span><span class="WHIT">  </span><span class="COMM">// Only continue if we are not already ready.</span><span class="WHIT">
<span class='line'>234</span> </span><span class="WHIT">  </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.playerReady</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>235</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>236</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>237</span> 
<span class='line'>238</span> </span><span class="WHIT">  </span><span class="COMM">// Set the ready flag.</span><span class="WHIT">
<span class='line'>239</span> </span><span class="WHIT">  </span><span class="NAME">this.playerReady</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>240</span> 
<span class='line'>241</span> </span><span class="WHIT">  </span><span class="COMM">// Set the volume to the default.</span><span class="WHIT">
<span class='line'>242</span> </span><span class="WHIT">  </span><span class="NAME">this.setVolume</span><span class="PUNC">(</span><span class="NAME">this.options.volume</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">100</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>243</span> 
<span class='line'>244</span> </span><span class="WHIT">  </span><span class="COMM">// Setup the progress interval.</span><span class="WHIT">
<span class='line'>245</span> </span><span class="WHIT">  </span><span class="NAME">this.loading</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>246</span> 
<span class='line'>247</span> </span><span class="WHIT">  </span><span class="COMM">// Create a poll to get the progress.</span><span class="WHIT">
<span class='line'>248</span> </span><span class="WHIT">  </span><span class="NAME">this.poll</span><span class="PUNC">(</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">player</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>249</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>250</span> 
<span class='line'>251</span> </span><span class="WHIT">      </span><span class="COMM">// Only do this if the play interval is set.</span><span class="WHIT">
<span class='line'>252</span> </span><span class="WHIT">      </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">player.loading</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>253</span> 
<span class='line'>254</span> </span><span class="WHIT">        </span><span class="COMM">// Get the bytes loaded asynchronously.</span><span class="WHIT">
<span class='line'>255</span> </span><span class="WHIT">        </span><span class="NAME">player.getBytesLoaded</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bytesLoaded</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>256</span> 
<span class='line'>257</span> </span><span class="WHIT">          </span><span class="COMM">// Get the bytes total asynchronously.</span><span class="WHIT">
<span class='line'>258</span> </span><span class="WHIT">          </span><span class="NAME">player.getBytesTotal</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">bytesTotal</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>259</span> 
<span class='line'>260</span> </span><span class="WHIT">            </span><span class="COMM">// Trigger an event about the progress.</span><span class="WHIT">
<span class='line'>261</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">bytesLoaded</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">bytesTotal</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>262</span> 
<span class='line'>263</span> </span><span class="WHIT">              </span><span class="COMM">// Get the bytes start, but don't require it.</span><span class="WHIT">
<span class='line'>264</span> </span><span class="WHIT">              </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">bytesStart</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>265</span> </span><span class="WHIT">              </span><span class="NAME">player.getBytesStart</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">val</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>266</span> </span><span class="WHIT">                </span><span class="NAME">bytesStart</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">val</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>267</span> </span><span class="WHIT">              </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>268</span> 
<span class='line'>269</span> </span><span class="WHIT">              </span><span class="COMM">// Trigger a progress event.</span><span class="WHIT">
<span class='line'>270</span> </span><span class="WHIT">              </span><span class="NAME">player.trigger</span><span class="PUNC">(</span><span class="STRN">'progress'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>271</span> </span><span class="WHIT">                </span><span class="NAME">loaded</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">bytesLoaded</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>272</span> </span><span class="WHIT">                </span><span class="NAME">total</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">bytesTotal</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>273</span> </span><span class="WHIT">                </span><span class="NAME">start</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">bytesStart</span><span class="WHIT">
<span class='line'>274</span> </span><span class="WHIT">              </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>275</span> 
<span class='line'>276</span> </span><span class="WHIT">              </span><span class="COMM">// Say we are not longer loading if they are equal.</span><span class="WHIT">
<span class='line'>277</span> </span><span class="WHIT">              </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">bytesLoaded</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">bytesTotal</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>278</span> </span><span class="WHIT">                </span><span class="NAME">player.loading</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>279</span> </span><span class="WHIT">              </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>280</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>281</span> </span><span class="WHIT">          </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>282</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>283</span> </span><span class="WHIT">      </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>284</span> 
<span class='line'>285</span> </span><span class="WHIT">      </span><span class="COMM">// Keep polling as long as its loading...</span><span class="WHIT">
<span class='line'>286</span> </span><span class="WHIT">      </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">player.loading</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>287</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>288</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1000</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>289</span> 
<span class='line'>290</span> </span><span class="WHIT">  </span><span class="COMM">// We are now ready.</span><span class="WHIT">
<span class='line'>291</span> </span><span class="WHIT">  </span><span class="NAME">this.ready</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>292</span> 
<span class='line'>293</span> </span><span class="WHIT">  </span><span class="COMM">// Trigger that the load has started.</span><span class="WHIT">
<span class='line'>294</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'loadstart'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>295</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>296</span> 
<span class='line'>297</span> </span><span class="COMM">/**
<span class='line'>298</span>  * Should be called when the media is playing.
<span class='line'>299</span>  */</span><span class="WHIT">
<span class='line'>300</span> </span><span class="NAME">minplayer.players.base.prototype.onPlaying</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>301</span> 
<span class='line'>302</span> </span><span class="WHIT">  </span><span class="COMM">// Trigger an event that we are playing.</span><span class="WHIT">
<span class='line'>303</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'playing'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>304</span> 
<span class='line'>305</span> </span><span class="WHIT">  </span><span class="COMM">// Say that this player has focus.</span><span class="WHIT">
<span class='line'>306</span> </span><span class="WHIT">  </span><span class="NAME">this.hasFocus</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>307</span> 
<span class='line'>308</span> </span><span class="WHIT">  </span><span class="COMM">// Set the playInterval to true.</span><span class="WHIT">
<span class='line'>309</span> </span><span class="WHIT">  </span><span class="NAME">this.playing</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>310</span> 
<span class='line'>311</span> </span><span class="WHIT">  </span><span class="COMM">// Create a poll to get the timeupate.</span><span class="WHIT">
<span class='line'>312</span> </span><span class="WHIT">  </span><span class="NAME">this.poll</span><span class="PUNC">(</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">player</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>313</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>314</span> 
<span class='line'>315</span> </span><span class="WHIT">      </span><span class="COMM">// Only do this if the play interval is set.</span><span class="WHIT">
<span class='line'>316</span> </span><span class="WHIT">      </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">player.playing</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>317</span> 
<span class='line'>318</span> </span><span class="WHIT">        </span><span class="COMM">// Get the current time asyncrhonously.</span><span class="WHIT">
<span class='line'>319</span> </span><span class="WHIT">        </span><span class="NAME">player.getCurrentTime</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">currentTime</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>320</span> 
<span class='line'>321</span> </span><span class="WHIT">          </span><span class="COMM">// Get the duration asynchronously.</span><span class="WHIT">
<span class='line'>322</span> </span><span class="WHIT">          </span><span class="NAME">player.getDuration</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">duration</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>323</span> 
<span class='line'>324</span> </span><span class="WHIT">            </span><span class="COMM">// Convert these to floats.</span><span class="WHIT">
<span class='line'>325</span> </span><span class="WHIT">            </span><span class="NAME">currentTime</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parseFloat</span><span class="PUNC">(</span><span class="NAME">currentTime</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>326</span> </span><span class="WHIT">            </span><span class="NAME">duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parseFloat</span><span class="PUNC">(</span><span class="NAME">duration</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>327</span> 
<span class='line'>328</span> </span><span class="WHIT">            </span><span class="COMM">// Trigger an event about the progress.</span><span class="WHIT">
<span class='line'>329</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">currentTime</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">duration</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>330</span> 
<span class='line'>331</span> </span><span class="WHIT">              </span><span class="COMM">// Trigger an update event.</span><span class="WHIT">
<span class='line'>332</span> </span><span class="WHIT">              </span><span class="NAME">player.trigger</span><span class="PUNC">(</span><span class="STRN">'timeupdate'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>333</span> </span><span class="WHIT">                </span><span class="NAME">currentTime</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">currentTime</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>334</span> </span><span class="WHIT">                </span><span class="NAME">duration</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">duration</span><span class="WHIT">
<span class='line'>335</span> </span><span class="WHIT">              </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>336</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>337</span> </span><span class="WHIT">          </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>338</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>339</span> </span><span class="WHIT">      </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>340</span> 
<span class='line'>341</span> </span><span class="WHIT">      </span><span class="COMM">// Keep polling as long as it is playing.</span><span class="WHIT">
<span class='line'>342</span> </span><span class="WHIT">      </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">player.playing</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>343</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>344</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">1000</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>345</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>346</span> 
<span class='line'>347</span> </span><span class="COMM">/**
<span class='line'>348</span>  * Should be called when the media is paused.
<span class='line'>349</span>  */</span><span class="WHIT">
<span class='line'>350</span> </span><span class="NAME">minplayer.players.base.prototype.onPaused</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>351</span> 
<span class='line'>352</span> </span><span class="WHIT">  </span><span class="COMM">// Trigger an event that we are paused.</span><span class="WHIT">
<span class='line'>353</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'pause'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>354</span> 
<span class='line'>355</span> </span><span class="WHIT">  </span><span class="COMM">// Remove focus.</span><span class="WHIT">
<span class='line'>356</span> </span><span class="WHIT">  </span><span class="NAME">this.hasFocus</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>357</span> 
<span class='line'>358</span> </span><span class="WHIT">  </span><span class="COMM">// Say we are not playing.</span><span class="WHIT">
<span class='line'>359</span> </span><span class="WHIT">  </span><span class="NAME">this.playing</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>360</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>361</span> 
<span class='line'>362</span> </span><span class="COMM">/**
<span class='line'>363</span>  * Should be called when the media is complete.
<span class='line'>364</span>  */</span><span class="WHIT">
<span class='line'>365</span> </span><span class="NAME">minplayer.players.base.prototype.onComplete</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>366</span> </span><span class="WHIT">  </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.playing</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>367</span> </span><span class="WHIT">    </span><span class="NAME">this.onPaused</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>368</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>369</span> 
<span class='line'>370</span> </span><span class="WHIT">  </span><span class="COMM">// Stop the intervals.</span><span class="WHIT">
<span class='line'>371</span> </span><span class="WHIT">  </span><span class="NAME">this.playing</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>372</span> </span><span class="WHIT">  </span><span class="NAME">this.loading</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>373</span> </span><span class="WHIT">  </span><span class="NAME">this.hasFocus</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>374</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'ended'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>375</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>376</span> 
<span class='line'>377</span> </span><span class="COMM">/**
<span class='line'>378</span>  * Should be called when the media is done loading.
<span class='line'>379</span>  */</span><span class="WHIT">
<span class='line'>380</span> </span><span class="NAME">minplayer.players.base.prototype.onLoaded</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>381</span> 
<span class='line'>382</span> </span><span class="WHIT">  </span><span class="COMM">// If we should autoplay, then just play now.</span><span class="WHIT">
<span class='line'>383</span> </span><span class="WHIT">  </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.options.autoplay</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>384</span> </span><span class="WHIT">    </span><span class="NAME">this.play</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>385</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>386</span> 
<span class='line'>387</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'loadeddata'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>388</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>389</span> 
<span class='line'>390</span> </span><span class="COMM">/**
<span class='line'>391</span>  * Should be called when the player is waiting.
<span class='line'>392</span>  */</span><span class="WHIT">
<span class='line'>393</span> </span><span class="NAME">minplayer.players.base.prototype.onWaiting</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>394</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'waiting'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>395</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>396</span> 
<span class='line'>397</span> </span><span class="COMM">/**
<span class='line'>398</span>  * Called when an error occurs.
<span class='line'>399</span>  *
<span class='line'>400</span>  * @param {string} errorCode The error that was triggered.
<span class='line'>401</span>  */</span><span class="WHIT">
<span class='line'>402</span> </span><span class="NAME">minplayer.players.base.prototype.onError</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">errorCode</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>403</span> </span><span class="WHIT">  </span><span class="NAME">this.hasFocus</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>404</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'error'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">errorCode</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>405</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>406</span> 
<span class='line'>407</span> </span><span class="COMM">/**
<span class='line'>408</span>  * @see minplayer.players.base#isReady
<span class='line'>409</span>  * @return {boolean} Checks to see if the Flash is ready.
<span class='line'>410</span>  */</span><span class="WHIT">
<span class='line'>411</span> </span><span class="NAME">minplayer.players.base.prototype.isReady</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>412</span> 
<span class='line'>413</span> </span><span class="WHIT">  </span><span class="COMM">// Return that the player is set and the ready flag is good.</span><span class="WHIT">
<span class='line'>414</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.player</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">this.playerReady</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>415</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>416</span> 
<span class='line'>417</span> </span><span class="COMM">/**
<span class='line'>418</span>  * Determines if the player should show the playloader.
<span class='line'>419</span>  *
<span class='line'>420</span>  * @param {string} preview The preview image.
<span class='line'>421</span>  * @return {bool} If this player implements its own playLoader.
<span class='line'>422</span>  */</span><span class="WHIT">
<span class='line'>423</span> </span><span class="NAME">minplayer.players.base.prototype.hasPlayLoader</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">preview</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>424</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>425</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>426</span> 
<span class='line'>427</span> </span><span class="COMM">/**
<span class='line'>428</span>  * Determines if the player should show the controller.
<span class='line'>429</span>  *
<span class='line'>430</span>  * @return {bool} If this player implements its own controller.
<span class='line'>431</span>  */</span><span class="WHIT">
<span class='line'>432</span> </span><span class="NAME">minplayer.players.base.prototype.hasController</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>433</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>434</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>435</span> 
<span class='line'>436</span> </span><span class="COMM">/**
<span class='line'>437</span>  * Returns if the media player is already within the DOM.
<span class='line'>438</span>  *
<span class='line'>439</span>  * @return {boolean} TRUE - if the player is in the DOM, FALSE otherwise.
<span class='line'>440</span>  */</span><span class="WHIT">
<span class='line'>441</span> </span><span class="NAME">minplayer.players.base.prototype.playerFound</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>442</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>443</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>444</span> 
<span class='line'>445</span> </span><span class="COMM">/**
<span class='line'>446</span>  * Creates the media player and inserts it in the DOM.
<span class='line'>447</span>  *
<span class='line'>448</span>  * @return {object} The media player entity.
<span class='line'>449</span>  */</span><span class="WHIT">
<span class='line'>450</span> </span><span class="NAME">minplayer.players.base.prototype.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>451</span> </span><span class="WHIT">  </span><span class="NAME">this.reset</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>452</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>453</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>454</span> 
<span class='line'>455</span> </span><span class="COMM">/**
<span class='line'>456</span>  * Returns the media player object.
<span class='line'>457</span>  *
<span class='line'>458</span>  * @return {object} The media player object.
<span class='line'>459</span>  */</span><span class="WHIT">
<span class='line'>460</span> </span><span class="NAME">minplayer.players.base.prototype.getPlayer</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>461</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.player</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>462</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>463</span> 
<span class='line'>464</span> </span><span class="COMM">/**
<span class='line'>465</span>  * Loads a new media player.
<span class='line'>466</span>  *
<span class='line'>467</span>  * @param {object} file A {@link minplayer.file} object.
<span class='line'>468</span>  * @return {boolean} If this action was performed.
<span class='line'>469</span>  */</span><span class="WHIT">
<span class='line'>470</span> </span><span class="NAME">minplayer.players.base.prototype.load</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">file</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>471</span> 
<span class='line'>472</span> </span><span class="WHIT">  </span><span class="COMM">// Store the media file for future lookup.</span><span class="WHIT">
<span class='line'>473</span> </span><span class="WHIT">  </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">isString</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">typeof</span><span class="WHIT"> </span><span class="NAME">this.mediaFile</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="STRN">'string'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>474</span> </span><span class="WHIT">  </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">path</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">isString</span><span class="WHIT"> </span><span class="PUNC">?</span><span class="WHIT"> </span><span class="NAME">this.mediaFile</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">this.mediaFile.path</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>475</span> </span><span class="WHIT">  </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">file</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">this.isReady</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">file.path</span><span class="WHIT"> </span><span class="PUNC">!=</span><span class="WHIT"> </span><span class="NAME">path</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>476</span> </span><span class="WHIT">    </span><span class="NAME">this.reset</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>477</span> </span><span class="WHIT">    </span><span class="NAME">this.mediaFile</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">file</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>478</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>479</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>480</span> 
<span class='line'>481</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>482</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>483</span> 
<span class='line'>484</span> </span><span class="COMM">/**
<span class='line'>485</span>  * Play the loaded media file.
<span class='line'>486</span>  * @return {boolean} If this action was performed.
<span class='line'>487</span>  */</span><span class="WHIT">
<span class='line'>488</span> </span><span class="NAME">minplayer.players.base.prototype.play</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>489</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.isReady</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>490</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>491</span> 
<span class='line'>492</span> </span><span class="COMM">/**
<span class='line'>493</span>  * Pause the loaded media file.
<span class='line'>494</span>  * @return {boolean} If this action was performed.
<span class='line'>495</span>  */</span><span class="WHIT">
<span class='line'>496</span> </span><span class="NAME">minplayer.players.base.prototype.pause</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>497</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.isReady</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>498</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>499</span> 
<span class='line'>500</span> </span><span class="COMM">/**
<span class='line'>501</span>  * Stop the loaded media file.
<span class='line'>502</span>  * @return {boolean} If this action was performed.
<span class='line'>503</span>  */</span><span class="WHIT">
<span class='line'>504</span> </span><span class="NAME">minplayer.players.base.prototype.stop</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>505</span> </span><span class="WHIT">  </span><span class="NAME">this.playing</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>506</span> </span><span class="WHIT">  </span><span class="NAME">this.loading</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>507</span> </span><span class="WHIT">  </span><span class="NAME">this.hasFocus</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>508</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.isReady</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>509</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>510</span> 
<span class='line'>511</span> </span><span class="COMM">/**
<span class='line'>512</span>  * Seeks to relative position.
<span class='line'>513</span>  *
<span class='line'>514</span>  * @param {number} pos Relative position.  -1 to 1 (percent), > 1 (seconds).
<span class='line'>515</span>  */</span><span class="WHIT">
<span class='line'>516</span> </span><span class="NAME">minplayer.players.base.prototype.seekRelative</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">pos</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>517</span> 
<span class='line'>518</span> </span><span class="WHIT">  </span><span class="COMM">// Get the current time asyncrhonously.</span><span class="WHIT">
<span class='line'>519</span> </span><span class="WHIT">  </span><span class="NAME">this.getCurrentTime</span><span class="PUNC">(</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">player</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>520</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">currentTime</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>521</span> 
<span class='line'>522</span> </span><span class="WHIT">      </span><span class="COMM">// Get the duration asynchronously.</span><span class="WHIT">
<span class='line'>523</span> </span><span class="WHIT">      </span><span class="NAME">player.getDuration</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">duration</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>524</span> 
<span class='line'>525</span> </span><span class="WHIT">        </span><span class="COMM">// Only do this if we have a duration.</span><span class="WHIT">
<span class='line'>526</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">duration</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>527</span> 
<span class='line'>528</span> </span><span class="WHIT">          </span><span class="COMM">// Get the position.</span><span class="WHIT">
<span class='line'>529</span> </span><span class="WHIT">          </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">seekPos</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>530</span> </span><span class="WHIT">          </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">pos</span><span class="WHIT"> </span><span class="PUNC">></span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">pos</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>531</span> </span><span class="WHIT">            </span><span class="NAME">seekPos</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">currentTime</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">duration</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">parseFloat</span><span class="PUNC">(</span><span class="NAME">pos</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">duration</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>532</span> </span><span class="WHIT">          </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>533</span> </span><span class="WHIT">          </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>534</span> </span><span class="WHIT">            </span><span class="NAME">seekPos</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">currentTime</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">parseFloat</span><span class="PUNC">(</span><span class="NAME">pos</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>535</span> </span><span class="WHIT">          </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>536</span> 
<span class='line'>537</span> </span><span class="WHIT">          </span><span class="COMM">// Set the seek value.</span><span class="WHIT">
<span class='line'>538</span> </span><span class="WHIT">          </span><span class="NAME">player.seek</span><span class="PUNC">(</span><span class="NAME">seekPos</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>539</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>540</span> </span><span class="WHIT">      </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>541</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>542</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>543</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>544</span> 
<span class='line'>545</span> </span><span class="COMM">/**
<span class='line'>546</span>  * Seek the loaded media.
<span class='line'>547</span>  *
<span class='line'>548</span>  * @param {number} pos The position to seek the minplayer. 0 to 1.
<span class='line'>549</span>  * @return {boolean} If this action was performed.
<span class='line'>550</span>  */</span><span class="WHIT">
<span class='line'>551</span> </span><span class="NAME">minplayer.players.base.prototype.seek</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">pos</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>552</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.isReady</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>553</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>554</span> 
<span class='line'>555</span> </span><span class="COMM">/**
<span class='line'>556</span>  * Gets a value from the player.
<span class='line'>557</span>  *
<span class='line'>558</span>  * @param {string} getter The getter method on the player.
<span class='line'>559</span>  * @param {function} callback The callback function.
<span class='line'>560</span>  */</span><span class="WHIT">
<span class='line'>561</span> </span><span class="NAME">minplayer.players.base.prototype.getValue</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">getter</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">callback</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>562</span> </span><span class="WHIT">  </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.isReady</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>563</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">value</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.player</span><span class="PUNC">[</span><span class="NAME">getter</span><span class="PUNC">]</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>564</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">(</span><span class="NAME">value</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="NAME">undefined</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">value</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>565</span> </span><span class="WHIT">      </span><span class="NAME">callback</span><span class="PUNC">(</span><span class="NAME">value</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>566</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>567</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>568</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>569</span> 
<span class='line'>570</span> </span><span class="COMM">/**
<span class='line'>571</span>  * Set the volume of the loaded minplayer.
<span class='line'>572</span>  *
<span class='line'>573</span>  * @param {number} vol -1 to 1 - The relative amount to increase or decrease.
<span class='line'>574</span>  */</span><span class="WHIT">
<span class='line'>575</span> </span><span class="NAME">minplayer.players.base.prototype.setVolumeRelative</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">vol</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>576</span> 
<span class='line'>577</span> </span><span class="WHIT">  </span><span class="COMM">// Get the volume</span><span class="WHIT">
<span class='line'>578</span> </span><span class="WHIT">  </span><span class="NAME">this.getVolume</span><span class="PUNC">(</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">player</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>579</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">newVol</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>580</span> </span><span class="WHIT">      </span><span class="NAME">newVol</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parseFloat</span><span class="PUNC">(</span><span class="NAME">vol</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>581</span> </span><span class="WHIT">      </span><span class="NAME">newVol</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">newVol</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">?</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">newVol</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>582</span> </span><span class="WHIT">      </span><span class="NAME">newVol</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">newVol</span><span class="WHIT"> </span><span class="PUNC">></span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">?</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">:</span><span class="WHIT"> </span><span class="NAME">newVol</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>583</span> </span><span class="WHIT">      </span><span class="NAME">player.setVolume</span><span class="PUNC">(</span><span class="NAME">newVol</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>584</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>585</span> </span><span class="WHIT">  </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>586</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>587</span> 
<span class='line'>588</span> </span><span class="COMM">/**
<span class='line'>589</span>  * Set the volume of the loaded minplayer.
<span class='line'>590</span>  *
<span class='line'>591</span>  * @param {number} vol The volume to set the media. 0 to 1.
<span class='line'>592</span>  * @return {boolean} If this action was performed.
<span class='line'>593</span>  */</span><span class="WHIT">
<span class='line'>594</span> </span><span class="NAME">minplayer.players.base.prototype.setVolume</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">vol</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>595</span> </span><span class="WHIT">  </span><span class="NAME">this.trigger</span><span class="PUNC">(</span><span class="STRN">'volumeupdate'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">vol</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>596</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.isReady</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>597</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>598</span> 
<span class='line'>599</span> </span><span class="COMM">/**
<span class='line'>600</span>  * Get the volume from the loaded media.
<span class='line'>601</span>  *
<span class='line'>602</span>  * @param {function} callback Called when the volume is determined.
<span class='line'>603</span>  * @return {number} The volume of the media; 0 to 1.
<span class='line'>604</span>  */</span><span class="WHIT">
<span class='line'>605</span> </span><span class="NAME">minplayer.players.base.prototype.getVolume</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>606</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.volume.get</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>607</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>608</span> 
<span class='line'>609</span> </span><span class="COMM">/**
<span class='line'>610</span>  * Get the current time for the media being played.
<span class='line'>611</span>  *
<span class='line'>612</span>  * @param {function} callback Called when the time is determined.
<span class='line'>613</span>  * @return {number} The volume of the media; 0 to 1.
<span class='line'>614</span>  */</span><span class="WHIT">
<span class='line'>615</span> </span><span class="NAME">minplayer.players.base.prototype.getCurrentTime</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>616</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.currentTime.get</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>617</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>618</span> 
<span class='line'>619</span> </span><span class="COMM">/**
<span class='line'>620</span>  * Return the duration of the loaded media.
<span class='line'>621</span>  *
<span class='line'>622</span>  * @param {function} callback Called when the duration is determined.
<span class='line'>623</span>  * @return {number} The duration of the loaded media.
<span class='line'>624</span>  */</span><span class="WHIT">
<span class='line'>625</span> </span><span class="NAME">minplayer.players.base.prototype.getDuration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>626</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.duration.get</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>627</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>628</span> 
<span class='line'>629</span> </span><span class="COMM">/**
<span class='line'>630</span>  * Return the start bytes for the loaded media.
<span class='line'>631</span>  *
<span class='line'>632</span>  * @param {function} callback Called when the start bytes is determined.
<span class='line'>633</span>  * @return {int} The bytes that were started.
<span class='line'>634</span>  */</span><span class="WHIT">
<span class='line'>635</span> </span><span class="NAME">minplayer.players.base.prototype.getBytesStart</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>636</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.bytesStart.get</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>637</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>638</span> 
<span class='line'>639</span> </span><span class="COMM">/**
<span class='line'>640</span>  * Return the bytes of media loaded.
<span class='line'>641</span>  *
<span class='line'>642</span>  * @param {function} callback Called when the bytes loaded is determined.
<span class='line'>643</span>  * @return {int} The amount of bytes loaded.
<span class='line'>644</span>  */</span><span class="WHIT">
<span class='line'>645</span> </span><span class="NAME">minplayer.players.base.prototype.getBytesLoaded</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>646</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.bytesLoaded.get</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>647</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>648</span> 
<span class='line'>649</span> </span><span class="COMM">/**
<span class='line'>650</span>  * Return the total amount of bytes.
<span class='line'>651</span>  *
<span class='line'>652</span>  * @param {function} callback Called when the bytes total is determined.
<span class='line'>653</span>  * @return {int} The total amount of bytes for this media.
<span class='line'>654</span>  */</span><span class="WHIT">
<span class='line'>655</span> </span><span class="NAME">minplayer.players.base.prototype.getBytesTotal</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>656</span> </span><span class="WHIT">  </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.bytesTotal.get</span><span class="PUNC">(</span><span class="NAME">callback</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>657</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>658</span> </span></pre></body></html>