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JsDoc Reference - minplayer.flags in HTML5 Media 7

This is a class used to keep track of flag states which is used to control the busy cursor, big play button, among other items in which multiple components can have an interest in hiding or showing a single element on the screen.

Usage:


  // Declare a flags variable.
  var flags = new minplayer.flags();

  // Set the flag based on two components interested in the flag.
  flags.setFlag("component1", true);
  flags.setFlag("component2", true);

  // Print out the value of the flags. ( Prints 3 )
  console.log(flags.flags);

  // Now unset a single components flag.
  flags.setFlag("component1", false);

  // Print out the value of the flags.
  console.log(flags.flags);

  // Unset the other components flag.
  flags.setFlag("component2", false);

  // Print out the value of the flags.
  console.log(flags.flags);


Defined in: minplayer.flags.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Field Summary
Field Attributes Field Name and Description
 
The flag.
 
ids
Id map to reference id with the flag index.
 
The number of flags.
Method Summary
Method Attributes Method Name and Description
 
setFlag(id, value)
Sets a flag based on boolean logic operators.
Class Detail
minplayer.flags()
Field Detail
flag
The flag.

ids
Id map to reference id with the flag index.

numFlags
The number of flags.
Method Detail
setFlag(id, value)
Sets a flag based on boolean logic operators.
Parameters:
{string} id
The id of the controller interested in this flag.
{boolean} value
The value of this flag ( true or false ).

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<!-- ============================== class title ============================ -->
			<h1 class="classTitle">
				
				Class minplayer.flags
			</h1>

<!-- ============================== class summary ========================== -->			
			<p class="description">
				
				
			
				This is a class used to keep track of flag states
which is used to control the busy cursor, big play button, among other
items in which multiple components can have an interest in hiding or
showing a single element on the screen.

<p>
<strong>Usage:</strong>
<pre><code>
  // Declare a flags variable.
  var flags = new minplayer.flags();

  // Set the flag based on two components interested in the flag.
  flags.setFlag("component1", true);
  flags.setFlag("component2", true);

  // Print out the value of the flags. ( Prints 3 )
  console.log(flags.flags);

  // Now unset a single components flag.
  flags.setFlag("component1", false);

  // Print out the value of the flags.
  console.log(flags.flags);

  // Unset the other components flag.
  flags.setFlag("component2", false);

  // Print out the value of the flags.
  console.log(flags.flags);
</code></pre>
</p>
				
				
					<br /><i>Defined in: </i> <a href="../symbols/src/src_minplayer.flags.js.html">minplayer.flags.js</a>.
				
			</p>

<!-- ============================== constructor summary ==================== -->			
			
			<table class="summaryTable" cellspacing="0" summary="A summary of the constructor documented in the class minplayer.flags.">
				<caption>Class Summary</caption>
				<thead>
					<tr>
						<th scope="col">Constructor Attributes</th>
						<th scope="col">Constructor Name and Description</th>
					</tr>
				</thead>
				<tbody>
					<tr>
						<td class="attributes">&nbsp;</td>
						<td class="nameDescription" >
							<div class="fixedFont">
								<b><a href="../symbols/minplayer.flags.html#constructor">minplayer.flags</a></b>()
							</div>
							<div class="description"></div>
						</td>
					</tr>
				</tbody>
			</table>
			

<!-- ============================== properties summary ===================== -->
			
				
				
				<table class="summaryTable" cellspacing="0" summary="A summary of the fields documented in the class minplayer.flags.">
					<caption>Field Summary</caption>
					<thead>
						<tr>
							<th scope="col">Field Attributes</th>
							<th scope="col">Field Name and Description</th>
						</tr>
					</thead>
					<tbody>
					
						<tr>
							<td class="attributes">&nbsp;</td>
							<td class="nameDescription">
								<div class="fixedFont">
								<b><a href="../symbols/minplayer.flags.html#flag">flag</a></b>
								</div>
								<div class="description">The flag.</div>
							</td>
						</tr>
					
						<tr>
							<td class="attributes">&nbsp;</td>
							<td class="nameDescription">
								<div class="fixedFont">
								<b><a href="../symbols/minplayer.flags.html#ids">ids</a></b>
								</div>
								<div class="description">Id map to reference id with the flag index.</div>
							</td>
						</tr>
					
						<tr>
							<td class="attributes">&nbsp;</td>
							<td class="nameDescription">
								<div class="fixedFont">
								<b><a href="../symbols/minplayer.flags.html#numFlags">numFlags</a></b>
								</div>
								<div class="description">The number of flags.</div>
							</td>
						</tr>
					
					</tbody>
				</table>
				
				
				
			

<!-- ============================== methods summary ======================== -->
			
				
				
				<table class="summaryTable" cellspacing="0" summary="A summary of the methods documented in the class minplayer.flags.">
					<caption>Method Summary</caption>
					<thead>
						<tr>
							<th scope="col">Method Attributes</th>
							<th scope="col">Method Name and Description</th>
						</tr>
					</thead>
					<tbody>
					
						<tr>
							<td class="attributes">&nbsp;</td>
							<td class="nameDescription">
								<div class="fixedFont"><b><a href="../symbols/minplayer.flags.html#setFlag">setFlag</a></b>(id, value)
								</div>
								<div class="description">Sets a flag based on boolean logic operators.</div>
							</td>
						</tr>
					
					</tbody>
				</table>
				
				
				
			
<!-- ============================== events summary ======================== -->
			

<!-- ============================== constructor details ==================== -->		
			
			<div class="details"><a name="constructor"> </a>
				<div class="sectionTitle">
					Class Detail
				</div>
				
				<div class="fixedFont">
						<b>minplayer.flags</b>()
				</div>
				
				<div class="description">
					
					
				</div>
				
				
				
				
					
					
					
					
					
					
					

			</div>
			

<!-- ============================== field details ========================== -->		
			
				<div class="sectionTitle">
					Field Detail
				</div>
				
					<a name="flag"> </a>
					<div class="fixedFont">
					
					
					<b>flag</b>
					
					</div>
					<div class="description">
						The flag.
						
						
					</div>
					
					

						
						
						
						

					<hr />
				
					<a name="ids"> </a>
					<div class="fixedFont">
					
					
					<b>ids</b>
					
					</div>
					<div class="description">
						Id map to reference id with the flag index.
						
						
					</div>
					
					

						
						
						
						

					<hr />
				
					<a name="numFlags"> </a>
					<div class="fixedFont">
					
					
					<b>numFlags</b>
					
					</div>
					<div class="description">
						The number of flags.
						
						
					</div>
					
					

						
						
						
						

					
				
			

<!-- ============================== method details ========================= -->		
			
				<div class="sectionTitle">
					Method Detail
				</div>
				
					<a name="setFlag"> </a>
					<div class="fixedFont">
					
					
					<b>setFlag</b>(id, value)
					
					</div>
					<div class="description">
						Sets a flag based on boolean logic operators.
						
						
					</div>
					
					
					
						
							<dl class="detailList">
							<dt class="heading">Parameters:</dt>
							
								<dt>
									<span class="light fixedFont">{string}</span> <b>id</b>
									
								</dt>
								<dd>The id of the controller interested in this flag.</dd>
							
								<dt>
									<span class="light fixedFont">{boolean}</span> <b>value</b>
									
								</dt>
								<dd>The value of this flag ( true or false ).</dd>
							
							</dl>
						
						
						
						
						
						
						

					
				
			
			
<!-- ============================== event details ========================= -->		
			
			
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