public function NodeGrantDatabaseStorage::write in Drupal 9
Same name and namespace in other branches
- 8 core/modules/node/src/NodeGrantDatabaseStorage.php \Drupal\node\NodeGrantDatabaseStorage::write()
Writes a list of grants to the database, deleting previously saved ones.
If a realm is provided, it will only delete grants from that realm, but it will always delete a grant from the 'all' realm. Modules that use node access can use this method when doing mass updates due to widespread permission changes.
Note: Don't call this method directly from a contributed module. Call \Drupal\node\NodeAccessControlHandlerInterface::acquireGrants() instead.
Parameters
\Drupal\node\NodeInterface $node: The node whose grants are being written.
array $grants: A list of grants to write. Each grant is an array that must contain the following keys: realm, gid, grant_view, grant_update, grant_delete. The realm is specified by a particular module; the gid is as well, and is a module-defined id to define grant privileges. each grant_* field is a boolean value.
string $realm: (optional) If provided, read/write grants for that realm only. Defaults to NULL.
bool $delete: (optional) If false, does not delete records. This is only for optimization purposes, and assumes the caller has already performed a mass delete of some form. Defaults to TRUE.
Overrides NodeGrantDatabaseStorageInterface::write
File
- core/
modules/ node/ src/ NodeGrantDatabaseStorage.php, line 202
Class
- NodeGrantDatabaseStorage
- Defines a storage handler class that handles the node grants system.
Namespace
Drupal\nodeCode
public function write(NodeInterface $node, array $grants, $realm = NULL, $delete = TRUE) {
if ($delete) {
$query = $this->database
->delete('node_access')
->condition('nid', $node
->id());
if ($realm) {
$query
->condition('realm', [
$realm,
'all',
], 'IN');
}
$query
->execute();
}
// Only perform work when node_access modules are active.
if (!empty($grants) && count($this->moduleHandler
->getImplementations('node_grants'))) {
$query = $this->database
->insert('node_access')
->fields([
'nid',
'langcode',
'fallback',
'realm',
'gid',
'grant_view',
'grant_update',
'grant_delete',
]);
// If we have defined a granted langcode, use it. But if not, add a grant
// for every language this node is translated to.
$fallback_langcode = $node
->getUntranslated()
->language()
->getId();
foreach ($grants as $grant) {
if ($realm && $realm != $grant['realm']) {
continue;
}
if (isset($grant['langcode'])) {
$grant_languages = [
$grant['langcode'] => $this->languageManager
->getLanguage($grant['langcode']),
];
}
else {
$grant_languages = $node
->getTranslationLanguages(TRUE);
}
foreach ($grant_languages as $grant_langcode => $grant_language) {
// Only write grants; denies are implicit.
if ($grant['grant_view'] || $grant['grant_update'] || $grant['grant_delete']) {
$grant['nid'] = $node
->id();
$grant['langcode'] = $grant_langcode;
// The record with the original langcode is used as the fallback.
if ($grant['langcode'] == $fallback_langcode) {
$grant['fallback'] = 1;
}
else {
$grant['fallback'] = 0;
}
$query
->values($grant);
}
}
}
$query
->execute();
}
}